TattooRuntimeEditor View on Asset Store (opens in new tab)

Package details

Latest version
1.0
Last updated
First released
Unity version
6000.0.49 or later
Package size
13.9 MB
Files
21
Favorites
7
Views in the past week
3

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TattooRuntimeEditor

by IGDMaster (opens in new tab)

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TattooRuntimeEditor is an enterprise‑grade, artist‑friendly tattoo compositing & texture‑baking toolkit for Unity—engineered for fast iteration and production‑ready results.

Price $25.00

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Price history

Last 6 months

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Price history for TattooRuntimeEditor, 6 months Current $25.00; lowest $25.00; highest $25.00 in this period. $0 $12.5 $25 Jun Jul Aug Sep Oct Nov

Asset preview

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TattooRuntimeEditor screenshot 1

TattooRuntimeEditor screenshot 1

About this asset

TattooRuntimeEditor — Tattoo Compositing & One‑Click Texture Baking for Unity

A professional‑grade, artist‑friendly tattoo overlay and texture‑baking solution for Unity characters and props.

Iterate in the Editor with an interactive preview (move/scale/rotate), then bake a production‑ready PNG and apply it to your material—clean, fast, and persistent.

Use Cases

  • Character customization (tattoos, decals, face paint)
  • NPC/variant generation (quick look changes without shader work)
  • Props & gear decals (logos, labels, markings)
  • URP/Built‑in projects needing a simple, reliable texture‑based pipeline

Core Features

  • Interactive Editor Preview: drag to move, wheel to scale, Ctrl+wheel to rotate
  • One‑Click Bake + Apply: generate a new PNG and apply it to the material for a persistent result
  • Non‑Destructive Preview Workflow: preview uses MaterialPropertyBlock (no material asset modification until you bake)
  • Flexible Targeting: pick Renderer + material slot + texture property (_BaseMap / _MainTex or custom)
  • Resolution Control: choose baked output size (preview remains lightweight)

Production Workflow (Editor + Runtime)

  • Edit Mode: preview quickly without importing/saving assets
  • Save/Bake: writes a baked PNG asset into the project and applies it
  • Play Mode / Build: optional sandbox save/load via Application.persistentDataPath

You’ll Benefit

  • Faster art iteration and fewer manual texture edits
  • Consistent, production‑ready outputs with a simple setup
  • A clean pipeline that avoids shader dependencies for common tattoo/decal needs

Upgrade your character customization pipeline today.

  • Website: https://kop098.github.io/igdmaster/
  • Discord: igdmaster
  • Technical Support: https://discord.gg/dzJzhaCeUg

From the publisher's Asset Store listing.

Technical details

a C# real-time texture editing tool code

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP
6000.0.49f1 Not listed Compatible Compatible

It's a texture creation tool that supports any rendering pipeline.

As listed on the Asset Store.