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Package details
- Latest version
- 1.1.1
- Last updated
- First released
- Unity version
- 6000.5.4 or later
- Package size
- 32.8 MB
- Files
- 153
- Favorites
- 9
- Views in the past week
- 28
Price tracking
- Last checked
- Tracked since
- Lowest recorded
- $9.99 on
Keywords
Escape Simulator Kit
Complete point-and-click escape room system with puzzles, items, achievements, perks, and notebook mechanics—ready to create immersive adventures without coding.
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Price history
Last 6 months
USDAsset preview
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Escape Simulator Kit screenshot 1
About this asset
The Escape Simulator Kit is a comprehensive, ready-to-use Unity framework designed specifically for creating point-and-click escape room games and adventure puzzle experiences. It provides a complete, modular system that handles all the complex mechanics of inventory management, item interaction, puzzle solving, progression tracking, and narrative delivery—all through an intuitive, code-free editor interface.
Complete Feature Set
- Scriptable Object-Driven Design: Every game element (items, rooms, puzzles, achievements, perks) is created as configurable assets
- Visual Room Editor: Built-in placement tools with grid system for positioning items
- Smart Inventory System: Drag-and-drop combining, examination, and management
- Dynamic Puzzle Engine: Logic-based puzzles that auto-solve when conditions are met
- Achievement & Progression System: Track player accomplishments with unlockable rewards
- Perk & Upgrade Mechanics: RPG-style progression with unlockable abilities
- Interactive Notebook: Collect and connect clues with "insight" mechanics
- Room State System: Multiple versions of rooms that change based on player actions
- Multi-Exit Navigation: Support for multiple doors and pathways
- Hint System: Adaptive hint delivery with cooldowns and perk modifications
- Statistics Tracking: Comprehensive player stats and performance metrics
- Save/Load System: Automatic progress persistence across sessions
- Event Bus Architecture: Clean, decoupled communication between systems
Fully Customizable & Adaptable
Completely Customizable: Every aspect is exposed via Scriptable Objects and Inspector settings—no programming required for basic implementation
Modular Architecture: Use only the systems you need—inventory alone, or the complete suite
Extensible Codebase: Clean, commented C# code allows programmers to extend functionality
Style Flexibility: Works with any art style—pixel art, 3D renders, hand-drawn, or photorealistic
Scale Ready: Suitable for tiny jam games or commercial multi-hour experiences
From the publisher's Asset Store listing.
Technical details
Core Systems
- Complete Scriptable Object Architecture – All game elements configured as data assets
- Visual Room Editor – Grid-based placement with snap-to-grid and preview tools
- Smart Inventory System – Drag-and-drop combining, examination, and organization
- Dynamic Puzzle Engine – Logic-based puzzles with automatic completion detection
Interaction & Gameplay
- 5 Item Types – Collectibles, Gates, Readables, Containers, Code Locks
- Item Combination System – Success/failure combinations with configurable results
- Multi-Exit Rooms – Multiple doors/pathways with locking conditions
- Room State System – Rooms that change appearance/contents after specific actions
Progression & Rewards
- Achievement System – 6 condition types with unlock notifications and perk point rewards
- Perk/Upgrade System – 8 perk types with progression requirements and effects
- Notebook with Insights – Collect clues, make connections, unlock narrative revelations
- Statistics Tracking – Comprehensive player metrics and record keeping
Player Support
- Adaptive Hint System – Automatic/manual hints with cooldowns and perk modifications
- Auto-Save/Load – Persistent progress across sessions
- Progress Tracking – Room completion percentages and estimated remaining time
Editor Tools
- Integrated Placement Grid – Visual 14x7 grid for precise item positioning
- One-Click Room Testing – Playtest directly from room selection
- Custom Inspector Layouts – Conditional fields based on item type
- Hidden Item Management – Configure visibility based on player actions
Technical Features
- Event-Driven Architecture – Clean GameEventBus system for decoupled communication
- Singleton Managers – Easy access to core systems
- Mobile-Ready UI – Touch-optimized interface components
- Performance Optimized – Efficient object management for web/mobile deployment
- Extensible Enums – Easy addition of custom game actions and content types
Complete UI Suite
- Room Display System – Dynamic background and description updates
- Interactive Chat Log – Game feedback and narrative delivery
- Achievement Browser – Unlock tracking with optional hidden details
- Perk Store Interface – Visual perk selection and purchase
- Stats Dashboard – Comprehensive gameplay statistics display
- Code Input Panel – Secure code entry interface for lock puzzles
Total: 30+ Integrated Features – All systems work together cohesively for a complete escape room development solution.
Compatibility
| Unity version | Built-in | URP | HDRP |
|---|---|---|---|
| 6000.5.4f1 | Compatible | Compatible | Compatible |
As listed on the Asset Store.