Escape Simulator Kit View on Asset Store (opens in new tab)

Package details

Latest version
1.1.1
Last updated
First released
Unity version
6000.5.4 or later
Package size
32.8 MB
Files
153
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Escape Simulator Kit

by Teigworld Studios (opens in new tab)

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Complete point-and-click escape room system with puzzles, items, achievements, perks, and notebook mechanics—ready to create immersive adventures without coding.

Price $9.99

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Price history

Last 6 months

USD
Price history for Escape Simulator Kit, 6 months Current $9.99; lowest $9.99; highest $9.99 in this period. $0 $5 $10 Jun Jul Aug Sep Oct Nov Version 1.1.0 released 13 Jul 2026 v1.1.0 Version 1.1.1 released 27 Jul 2026

Asset preview

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Escape Simulator Kit screenshot 1

Escape Simulator Kit screenshot 1

About this asset

The Escape Simulator Kit is a comprehensive, ready-to-use Unity framework designed specifically for creating point-and-click escape room games and adventure puzzle experiences. It provides a complete, modular system that handles all the complex mechanics of inventory management, item interaction, puzzle solving, progression tracking, and narrative delivery—all through an intuitive, code-free editor interface.

Complete Feature Set

  • Scriptable Object-Driven Design: Every game element (items, rooms, puzzles, achievements, perks) is created as configurable assets
  • Visual Room Editor: Built-in placement tools with grid system for positioning items
  • Smart Inventory System: Drag-and-drop combining, examination, and management
  • Dynamic Puzzle Engine: Logic-based puzzles that auto-solve when conditions are met
  • Achievement & Progression System: Track player accomplishments with unlockable rewards
  • Perk & Upgrade Mechanics: RPG-style progression with unlockable abilities
  • Interactive Notebook: Collect and connect clues with "insight" mechanics
  • Room State System: Multiple versions of rooms that change based on player actions
  • Multi-Exit Navigation: Support for multiple doors and pathways
  • Hint System: Adaptive hint delivery with cooldowns and perk modifications
  • Statistics Tracking: Comprehensive player stats and performance metrics
  • Save/Load System: Automatic progress persistence across sessions
  • Event Bus Architecture: Clean, decoupled communication between systems

Fully Customizable & Adaptable

Completely Customizable: Every aspect is exposed via Scriptable Objects and Inspector settings—no programming required for basic implementation
Modular Architecture: Use only the systems you need—inventory alone, or the complete suite
Extensible Codebase: Clean, commented C# code allows programmers to extend functionality
Style Flexibility: Works with any art style—pixel art, 3D renders, hand-drawn, or photorealistic
Scale Ready: Suitable for tiny jam games or commercial multi-hour experiences

From the publisher's Asset Store listing.

Technical details

Core Systems

  1. Complete Scriptable Object Architecture – All game elements configured as data assets
  2. Visual Room Editor – Grid-based placement with snap-to-grid and preview tools
  3. Smart Inventory System – Drag-and-drop combining, examination, and organization
  4. Dynamic Puzzle Engine – Logic-based puzzles with automatic completion detection

Interaction & Gameplay

  1. 5 Item Types – Collectibles, Gates, Readables, Containers, Code Locks
  2. Item Combination System – Success/failure combinations with configurable results
  3. Multi-Exit Rooms – Multiple doors/pathways with locking conditions
  4. Room State System – Rooms that change appearance/contents after specific actions

Progression & Rewards

  1. Achievement System – 6 condition types with unlock notifications and perk point rewards
  2. Perk/Upgrade System – 8 perk types with progression requirements and effects
  3. Notebook with Insights – Collect clues, make connections, unlock narrative revelations
  4. Statistics Tracking – Comprehensive player metrics and record keeping

Player Support

  1. Adaptive Hint System – Automatic/manual hints with cooldowns and perk modifications
  2. Auto-Save/Load – Persistent progress across sessions
  3. Progress Tracking – Room completion percentages and estimated remaining time

Editor Tools

  1. Integrated Placement Grid – Visual 14x7 grid for precise item positioning
  2. One-Click Room Testing – Playtest directly from room selection
  3. Custom Inspector Layouts – Conditional fields based on item type
  4. Hidden Item Management – Configure visibility based on player actions

Technical Features

  1. Event-Driven Architecture – Clean GameEventBus system for decoupled communication
  2. Singleton Managers – Easy access to core systems
  3. Mobile-Ready UI – Touch-optimized interface components
  4. Performance Optimized – Efficient object management for web/mobile deployment
  5. Extensible Enums – Easy addition of custom game actions and content types

Complete UI Suite

  1. Room Display System – Dynamic background and description updates
  2. Interactive Chat Log – Game feedback and narrative delivery
  3. Achievement Browser – Unlock tracking with optional hidden details
  4. Perk Store Interface – Visual perk selection and purchase
  5. Stats Dashboard – Comprehensive gameplay statistics display
  6. Code Input Panel – Secure code entry interface for lock puzzles

Total: 30+ Integrated Features – All systems work together cohesively for a complete escape room development solution.

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP
6000.5.4f1 Compatible Compatible Compatible

As listed on the Asset Store.