Some of the most memorable games let the developers talk directly to the player — explaining design choices, technical tricks, cut ideas, and the occasional “what were we thinking?”
This asset lets you add optional in-game developer commentary, inspired by titles like Half-Life, Portal, and Superliminal.
Record commentary using your microphone directly inside the Unity Editor, place commentary nodes in your scenes, and trigger events along the audio timeline to highlight moments, mechanics, or behind-the-scenes details.
Players can enable or disable commentary globally, so it’s there for the curious — and invisible for everyone else.
More games should have developer commentary.
Now yours can.