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Latest version
1.0
Last updated
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Unity version
2022.3.62 or later
Package size
297 KB
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Ability System

by Alkiren Games (opens in new tab)

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Professional, data-driven Ability System. Decouples logic from data using Command & Strategy patterns. Includes Projectiles, AoE, Status Effects, and clean C# architecture.

Price $4.99

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Price history for Ability System, 6 months Current $4.99; lowest $4.99; highest $4.99 in this period. $0 $2.5 $5 Jun Jul Aug Sep Oct Nov

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Ability System screenshot 1

Ability System screenshot 1

About this asset

Build Complex Spells & Abilities Without Spaghetti Code.

The Alkiren Ability System is a professional, data-driven framework designed to decouple your Game Logic from your Data. Built on robust Command and Strategy patterns, it allows designers to create, edit, and balance abilities entirely from the Inspector—while giving engineers a clean, extensible C# architecture to work with.

✨ Key Features

  • Data-Driven Workflow: Create new abilities (Fireballs, Heals, Buffs) just by right-clicking in the Project View.
  • Modular Strategy System: Swap out behavior logic like Lego blocks. Change a "Raycast Target" to an "AoE Explosion" just by dragging a different Strategy asset.
  • Production-Ready: Includes Status Effects (DoT/Buffs), real Projectile physics, and Object Pooling friendly architecture.
  • Visual Feedback: Automatic support for impact flashes, floating combat logs, and projectile spawning.
  • Professional Code: Full source code included. Written with SOLID principles, XML documentation, and Unit Tests.

🚀 How It Works

  1. Input: Player presses a key.
  2. Command: System builds a context with Caster/Target data.
  3. Pipeline: Logic checks Costs and Cooldowns.
  4. Execution: Strategies fire: Spawn Projectile -> Detect Hit -> AoE Explosion -> Damage + Status Effect.

From the publisher's Asset Store listing.

Technical details

Requirements: Unity 2021.3 or higher. Compatibility: Built-in, URP, and HDRP compatible. Scripting: Pure C# (Mono & IL2CPP supported). Source: Full source code included. Dependencies: None.

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP
2022.3.62f2 Compatible Compatible Compatible

This asset is a pure C# Logic Framework. It is fully compatible with the Built-in Render Pipeline, URP, and HDRP.

As listed on the Asset Store.