VFX Preview – Visual + Overdraw + Draw Calls + Particle Count in One Inspector View on Asset Store (opens in new tab)

Package details

Latest version
1.0.1
Last updated
First released
Unity version
2022.3.62 or later
Package size
4.3 MB
Files
32
Favorites
5
Views in the past week
1

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VFX Preview – Visual + Overdraw + Draw Calls + Particle Count in One Inspector

by eztoolslab (opens in new tab)

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  • Price drop

Always rejected for performance? See your VFX and its draw calls, overdraw, and particle count at the same time — fix issues before you submit and ship with confidence. Zero setup. No Play Mode.

Discount -80% Previous price $50.00 Price $9.99

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Price history

Last 6 months

USD
Price history for VFX Preview – Visual + Overdraw + Draw Calls + Particle Count in One Inspector, 6 months Current $9.99; lowest $9.99; highest $50.00 in this period. $0 $25 $50 Jun Jul Aug Sep Oct Nov Version 1.0.1 released 27 Jul 2026 v1.0.1

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VFX Preview – Visual + Overdraw + Draw Calls + Particle Count in One Inspector screenshot 1

VFX Preview – Visual + Overdraw + Draw Calls + Particle Count in One Inspector screenshot 1

About this asset

Every VFX artist knows the drill: your effect looks stunning, then engineering rejects it for performance. VFX Preview fixes that in one click.

Select a Prefab — the effect plays instantly in your Inspector with a live performance chart and overdraw heat-map. No Play Mode. No waiting.

Who it is for

- VFX Artists — stop guessing if your effect will pass review; see the numbers while you create

- Technical Artists — find overdraw hotspots in seconds, not minutes

- Programmers — debug VFX lifecycle frame by frame without test scripts

- QA — verify that effects meet performance budgets at a glance

How to use it

1. Import the package

2. Select a VFX Prefab

3. Done — preview, performance chart, and overdraw appear automatically

Zero configuration. Zero runtime overhead.

Compatible with Built-in, URP, and HDRP out of the box.

VFX Graph support activates automatically when the package is installed.

From the publisher's Asset Store listing.

Technical details

Core Features

- Instant Inspector Preview — VFX plays automatically on Prefab selection; no Play Mode required

- Real-Time Performance Chart — dual-axis graph tracks particle count and draw calls simultaneously, with Min / Max / Avg / Median statistics

- Timeline Scrubbing — frame-accurate slider with step-backward and step-forward at 60 fps resolution

- Playback Speed Control — 0.125x to 2x speed adjustment; supports slow-motion analysis

- Overdraw Visualization — heat-map overlay highlights fill-rate hotspots; Picture-in-Picture (PiP) mode shows Rendering and Overdraw side by side

- Multi-Selection Compare — select up to 25 VFX Prefabs and preview them simultaneously in a responsive grid layout

- Interactive Preview Camera — rotate, pan, and zoom like Scene View; F key resets camera

- Keyboard Shortcuts — Space (play/pause), Arrow keys (step frames), G (toggle graph), F (reset camera)

Pipeline & Compatibility

- Render Pipeline Auto-Detection — Built-in, URP supported out of the box

- VFX Graph Support — automatically enabled when the Visual Effect Graph package is installed; supports playback and particle count tracking

- ASE & Time-Based Shader Detection — detects Amplify Shader Editor materials and any shader using Unity built-in time variables (_Time, _SinTime, _CosTime); displays a warning when speed control may not affect shader-driven animations

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP
6000.3.9f1 Compatible Compatible Not listed
2022.3.62f3 Compatible Compatible Not listed

As listed on the Asset Store.