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Package details
- Latest version
- 1.0.1
- Last updated
- First released
- Unity version
- 2022.3.62 or later
- Package size
- 4.3 MB
- Files
- 32
- Favorites
- 5
- Views in the past week
- 1
Price tracking
- Last checked
- Tracked since
- Lowest recorded
- $9.99 on
Keywords
VFX Preview – Visual + Overdraw + Draw Calls + Particle Count in One Inspector
- Price drop
Always rejected for performance? See your VFX and its draw calls, overdraw, and particle count at the same time — fix issues before you submit and ship with confidence. Zero setup. No Play Mode.
Lowest recorded price
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Price history
Last 6 months
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VFX Preview – Visual + Overdraw + Draw Calls + Particle Count in One Inspector screenshot 1
About this asset
Every VFX artist knows the drill: your effect looks stunning, then engineering rejects it for performance. VFX Preview fixes that in one click.
Select a Prefab — the effect plays instantly in your Inspector with a live performance chart and overdraw heat-map. No Play Mode. No waiting.
Who it is for
- VFX Artists — stop guessing if your effect will pass review; see the numbers while you create
- Technical Artists — find overdraw hotspots in seconds, not minutes
- Programmers — debug VFX lifecycle frame by frame without test scripts
- QA — verify that effects meet performance budgets at a glance
How to use it
1. Import the package
2. Select a VFX Prefab
3. Done — preview, performance chart, and overdraw appear automatically
Zero configuration. Zero runtime overhead.
Compatible with Built-in, URP, and HDRP out of the box.
VFX Graph support activates automatically when the package is installed.
From the publisher's Asset Store listing.
Technical details
Core Features
- Instant Inspector Preview — VFX plays automatically on Prefab selection; no Play Mode required
- Real-Time Performance Chart — dual-axis graph tracks particle count and draw calls simultaneously, with Min / Max / Avg / Median statistics
- Timeline Scrubbing — frame-accurate slider with step-backward and step-forward at 60 fps resolution
- Playback Speed Control — 0.125x to 2x speed adjustment; supports slow-motion analysis
- Overdraw Visualization — heat-map overlay highlights fill-rate hotspots; Picture-in-Picture (PiP) mode shows Rendering and Overdraw side by side
- Multi-Selection Compare — select up to 25 VFX Prefabs and preview them simultaneously in a responsive grid layout
- Interactive Preview Camera — rotate, pan, and zoom like Scene View; F key resets camera
- Keyboard Shortcuts — Space (play/pause), Arrow keys (step frames), G (toggle graph), F (reset camera)
Pipeline & Compatibility
- Render Pipeline Auto-Detection — Built-in, URP supported out of the box
- VFX Graph Support — automatically enabled when the Visual Effect Graph package is installed; supports playback and particle count tracking
- ASE & Time-Based Shader Detection — detects Amplify Shader Editor materials and any shader using Unity built-in time variables (_Time, _SinTime, _CosTime); displays a warning when speed control may not affect shader-driven animations
Compatibility
| Unity version | Built-in | URP | HDRP |
|---|---|---|---|
| 6000.3.9f1 | Compatible | Compatible | Not listed |
| 2022.3.62f3 | Compatible | Compatible | Not listed |
As listed on the Asset Store.