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Package details
- Latest version
- 1.1
- Last updated
- First released
- Unity version
- 6000.0.71 or later
- Package size
- 92 KB
- Files
- 11
- Favorites
- 31
- Views in the past week
- 3
Price tracking
- Last checked
- Tracked since
- Lowest recorded
- $10.00 on
Keywords
Custom Component Names - Display names + colors for Inspector component headers
Custom Component Names makes your Unity Inspector easier to read by allowing custom display names and colors for component headers and object references.
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Price history
Last 6 months
USDAsset preview
1 / 5
Custom Component Names - Display names + colors for Inspector component headers screenshot 1
About this asset
Perfect for complex GameObjects, modular systems, and designer-friendly workflows. Very simple to use, powerful for all, easy for beginners.
Custom Component Names lets you rename and color-code Unity component headers and component object references without modifying scripts, bringing clarity, context, and organization to even the most complex GameObjects.
About This Tool
Whether you’re building modular systems, authoring reusable behaviors, or collaborating in teams, long stacks of similar components can become visually noisy and hard to parse.
Custom Component Names changes that:
- Assign clear, meaningful display names to any component right in the Inspector
- Color-code headers for faster visual scanning
- Display custom names in object reference fields
- Preserve names per-scene/prefab without touching source code
It works with any component type — built-in or custom.
Key Features
✔ Rename component headers in the Inspector
✔ Add distinct display colors for even better distinction
✔ Show custom names in object fields without attributes (optional global mode)
✔ Non-destructive — no script changes required
✔ Works with prefabs, scenes, and runtime type stacks
✔ Simple API for per-field control if needed
✔ Kill-switch to enable/disable object-field renaming from the Tools menu
Who It’s For
✔ Unity developers working with complex or modular components
✔ Teams where clarity and context matter
✔ Tools programmers, technical artists, and designers
✔ Anyone tired of guessing which component does what
✔ You, obviously
What You Get
✔ Core editor package (no runtime bloat)
✔ Demo scene showing usage patterns
From the publisher's Asset Store listing.
Compatibility
| Unity version | Built-in | URP | HDRP | Custom |
|---|---|---|---|---|
| 6000.0.71f1 | Compatible | Compatible | Compatible | Compatible |
Editor only tool. Use whatever pipeline you'd like.
As listed on the Asset Store.