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Package details
- Latest version
- 1.0.2
- Last updated
- First released
- Unity version
- 6000.3.0 or later
- Package size
- 3.0 MB
- Files
- 46
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- 8
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- 9
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Keywords
CoreOnDevice LLM: Native Foundation Model For C# (Free Edition)
Add on-device Text Large Language Model (LLM) capability to your iPhone/iPad/Mac Games or Unity Editor scripts with ease and for free! Do all of this with just writing C# scripts.
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Last 6 months
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CoreOnDevice LLM: Native Foundation Model For C# (Free Edition) screenshot 1
About this asset
CoreOnDevice Native LLM is a lightweight C# wrapper integrating optimized low-power on-device foundation models on iOS 26+, iPadOS 26+, and MacOS Tahoe+. No network connections or subscriptions to cloud AI services are needed. Empower your Unity app users and Unity developers with low-latency, private, and state-of-the-art AI.
How-to Tutorials: YouTube Playlist URL
- Build a Chatbot with Expressions (6 min)
- Add Streaming Response (5 min)
- Handle Safety Errors (2 min)
Questions, comments, and requests are welcome!
From the publisher's Asset Store listing.
Technical details
Key Features:
- On-device execution on iPhone, iPad, Mac: Low-latency, user privacy, no AI fees
- Optimized for low memory, compute, and battery usage: Ideal for mobile apps.
- C# Wrapper: You write only C# code. We take care of the rest.
- Programmer Friendly: Uses async / await to handle asynchronous AI calls
- Pre-warm with prompt prefix: Shorten time to response
- Streaming Response: Reduce perceived latency for lengthy answers
- Guided generation: Directly outputs native C# data types and user-defined structs. Perfect for connecting LLM outputs to game, app, and editor script logic.
- Save/load context transcript: Resurrect LLM session with previous conversation history
- ChatBotTester Editor Tool: Test your instructions and prompts on silicon native LLM without writing a single line of code
- Usage Guide: Code examples explaining how to use API
Supported OS:
- Target OS: iOS 26.2, iPadOS 26.2, macOS Tahoe (version 26.2) and later
- Editor OS: macOS Tahoe (version 26.2) and later
- *Windows Editor cross-compile to iOS, macOS work but not fully tested
Limitations:
- Only on Apple Intelligence-capable iOS, macOS devices
- Text only. Audio input / output are not supported
- Only English is supported
- Dynamic (Run-time defined) schema not supported
- Foundation Model Tool-Calling not supported
- Intel-based Macs not supported
Dependencies:
- Requires com.unity.nuget.newtonsoft-json UPM package
Third-Party Notices:
- Uses Google.Protobuf under Google License
- Uses System.Threading.Tasks.Dataflow under MIT License
- See THIRD-PARTY-NOTICES.TXT for details
Compatibility
| Unity version | Built-in | URP | HDRP |
|---|---|---|---|
| 6000.3.9f1 | Compatible | Compatible | Compatible |
| 6000.3.0f1 | Compatible | Compatible | Compatible |
As listed on the Asset Store.