EasyDataBridge OFFICIAL SALE

Stop manually editing ScriptableObjects. Start driving your game with Data.


Easy Data Bridge is a robust, no-code pipeline that connects your spreadsheets (Excel/Google Sheets) directly to Unity. It automatically generates C# classes and ScriptableObject databases, allowing you to manage thousands of items, stats, and loot tables in seconds.


Why do I need this? If you are building an RPG, TCG, or any data-heavy game, managing data in the Inspector is slow and error-prone. With Easy Data Bridge, you edit in Excel, save as CSV, and Unity updates instantly.


Key Features

  • One-Click Import: Drag and drop a CSV to instantly generate a fully typed C# Class and ScriptableObject Database.
  • Zero Runtime Overhead: Data is baked into native assets in the Editor. There is no slow string parsing or dictionary lookups at runtime.
  • Smart Asset Linking: Link Prefabs, Sprites, and AudioClips directly from your CSV using paths. No Resources.Load required.
  • Native Enum Support: Use your custom Enums in the CSV to generate actual Dropdown menus in the Inspector.
  • Type Safety: Fully supports int, float, string, bool, arrays, and enums.
  • Code Generation: The tool writes the C# code for you. You get a custom class for your data automatically.
  • Helper Methods: Includes built-in .GetEntry("Name") and .GetRandomEntry() methods for easy coding.

How it works

  1. Create a CSV: Define columns like Name:string, Damage:int, Visual:prefab.
  2. Import: Drag the file into Unity.
  3. Generate: The tool creates a Container asset with your data.
  4. Use: Copy the provided code snippet to access your items instantly.

Compatibility

  • Works with Unity 2020.3 and newer.
  • Compatible with Built-in, URP, and HDRP.
  • Full Source Code Included (No DLLs).