Blob Shadow Forge View on Asset Store (opens in new tab)

Package details

Latest version
1.1.0
Last updated
First released
Unity version
6000.3.0 or later
Package size
10.3 MB
Files
127
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Blob Shadow Forge

by SolidPixel Studio (opens in new tab)

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Transform your Unity projects with beautiful blob shadows! This powerful editor tool lets you bake high-quality shadow textures from any 3D object with just a few clicks.

Price $15.00

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Price history

Last 6 months

USD
Price history for Blob Shadow Forge, 6 months Current $15.00; lowest $10.00; highest $15.00 in this period. $0 $10 $20 Jun Jul Aug Sep Oct Nov Version 1.1.0 released 5 Nov 2026 v1.1.0

Asset preview

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Blob Shadow Forge screenshot 1

Blob Shadow Forge screenshot 1

About this asset

🎨 **Blob Shadow Forge** - Professional Unity Editor Tool for Baking Stylized Shadows

Transform your Unity projects with beautiful blob shadows! This powerful editor tool lets you bake high-quality shadow textures from any 3D object with just a few clicks. Perfect for 2D games, stylized projects, UI elements, and artistic workflows.

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## ✨ Key Features

**🎯 One-Click Shadow Baking**

- Generate blob shadows from any 3D object instantly

- Batch processing with queue management and progress tracking

- Auto-size camera to perfectly fit object bounds

- Smart bounds calculation (pivot or bounds center)

**📷 Advanced Camera Controls**

- Multiple presets: Top, Bottom, Front, Back, Left, Right, Custom

- Light source integration (Directional/Spot lights)

- Custom rotation and position offset controls

- Real-time preview with diagnostic information

**🌫️ Professional Shadow Effects**

- Customizable blur (intensity 0-2, iterations 8-128) for soft shadows

- Distance-based fade runtime component

- Surface snapping with automatic normal alignment

- Smart raycasting from mesh bounds

**⚡ Workflow Tools**

- Preset system with default presets included

- Shadow atlas generator (Grid or Tight packing)

- Custom naming patterns with placeholders

- Texture sizes: 64 to 2048 pixels

- Auto sprite creation

**🎮 Runtime Components**

- **ShadowDistanceFade** - Dynamic opacity based on distance to ground, surface snapping, normal alignment

- **ShadowAtlasUser** - Use specific shadows from atlas with automatic UV mapping

- **ShadowAtlasData** - ScriptableObject for atlas UV coordinates

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## 🎯 Perfect For

✅ 2D games with 3D assets

✅ Stylized and artistic projects

✅ Isometric and top-down games

✅ Any project needing stylized shadows

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## 🚀 Quick Start

1. Open Window menu → Blob Shadow Forge

2. Select your target object

3. Adjust settings (or use presets)

4. Preview in real-time

5. Click "Bake Shadow"

For batch processing: Switch to Batch mode, add objects to queue, configure once, process all automatically!

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From the publisher's Asset Store listing.

Technical details

- **Unity Version**: 2020.3 or later

- **Render Pipeline**: Built-in RP or Universal RP

- **Platform**: Windows, Mac, Linux (Editor only)

**Included:**

- Complete Editor tool with modern UI

- Runtime components for dynamic shadows

- Custom shaders (Built-in RP and URP)

- Blur shader for soft shadows

- Preset system with default presets

- Shadow atlas generator

- Example models and demo scene

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## 💡 Best Practices

- Use auto-size camera for consistent sizing

- Enable surface snapping for terrain-following shadows

- Use batch processing for large projects

- Generate shadow atlases to optimize textures

- Adjust blur based on your art style

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP
6000.6.4f1 Compatible Compatible Not listed
6000.3.0f1 Compatible Compatible Not listed

As listed on the Asset Store.