Multiplayer Shooter Framework – Weapons & Game Modes

Multiplayer FPS FramFramework is a complete multiplayer shooter template for Unity that helps you build and prototype online games in minutes. Whether you're creating an FPS or Top-Down shooter, this project provides a solid, production-ready foundation with modular systems that are easy to customise and expand.

Designed for indie developers, hobbyists, and professional studios alike, this template removes the complexity of multiplayer development by providing networking, player controllers, weapons, game modes, lobbies, and team systems out of the box. Instead of spending weeks building core gameplay systems, you can focus on creating your unique game.


Core Features


[Online Multiplayer]

Build and launch multiplayer games quickly with a complete networking solution powered by Photon PUN 2.

  • Fast room creation and joining
  • Quick Match support
  • Team balancing
  • Ready Lobby with map selection
  • Real-time synchronization of players, weapons, health, and scores
  • Compatible with the latest Photon PUN 2

[Team-Based Gameplay]

Everything you need to create competitive multiplayer matches.

  • Red vs Green team gameplay
  • Automatic team assignment and balancing
  • Live score tracking
  • Match countdown and end-game detection
  • Configurable team sizes

[FPS & Top-Down Controllers]

Choose the gameplay style that best fits your project.

Includes fully networked player prefabs for both:

  • First-Person Shooter
  • Top-Down Shooter

Each player includes:

  • Character Controller
  • Shooter System
  • Health System
  • Player Manager
  • Multiplayer synchronization
  • Easily configurable controls

[Modular Weapon System]

Create new weapons in minutes without writing additional gameplay code.

Features include:

  • Scriptable Object-based weapon creation
  • Custom weapon icons and prefabs
  • Adjustable damage, fire rate, ammo, reload speed, and range
  • Muzzle flash and visual effects support
  • Network-synchronised shooting and reloading
  • Simply add the WeaponAttachment component to new weapon prefabs

[Game Modes & Maps]

Expand your game without modifying core systems.

  • Create maps using Scriptable Objects
  • Easily add new game modes
  • Scene management included
  • Spawn point management
  • Built-in Team Deathmatch mode
  • Complete match flow with countdowns and score tracking

[Ready Lobby System]

A complete multiplayer lobby ready to use.

  • Create or join custom rooms
  • Configure teams before the match
  • Select maps and game modes
  • Live player lists
  • Team score display
  • Quick Match support

[Modular Architecture]

Built to grow with your project.

  • Clean and organised project structure
  • Easy to customise and extend
  • Replace or upgrade individual systems independently
  • Well documented with step-by-step guides
  • Compatible with Unity 2022.3 and newer

[Input System Support]

Supports both:

  • Unity Input System
  • Legacy Input Manager

Switch between either input solution with ease.

Plug & Play

Getting started only takes a few minutes.

  1. Import Photon PUN 2.
  2. Enter your Photon App ID using the PUN Wizard.
  3. Open the included sample scenes.
  4. Press Play and start testing multiplayer immediately.

From there, you can quickly create new weapons, maps, game modes, and player experiences using the included modular systems.


Why Choose Multiplayer FPS Framework ?

Building a multiplayer game from scratch can take weeks or even months. This template removes that barrier by providing the essential systems already integrated and working together.

Instead of spending your time building networking, player controllers, weapon systems, lobbies, or game modes, you can immediately begin designing levels, creating content, balancing gameplay, and developing your own unique multiplayer experience.

Whether you're building a prototype, a commercial project, or learning multiplayer game development, Starter Multiplayer Shooter gives you a flexible, scalable, and professional foundation that dramatically accelerates development while remaining easy to customise.

Go from idea to a playable multiplayer shooter in minutes—not weeks.


Support

For support or questions:

yousseftq77@gmail.com