Easy Multiplayer Shooter – Custom Weapons & Game Modes is a Prototype-featured Unity template designed to get your multiplayer FPS or Top-Down shooter up and running in minutes. Whether you are an indie developer, hobbyist, or professional, this template provides all the essential systems for creating a polished multiplayer game without starting from scratch.
With this template, you can focus on game design and creativity rather than networking, player, weapon systems, or basic shooter mechanics. Everything is modular, scalable, and easy to extend, allowing you to create your own unique multiplayer experiences.
[Core Features]
1. Online Multiplayer Multiplayer Featured
- Fast And Easy For Start Creating Your Multiplayer Game!
- Seamless online multiplayer with room creation, joining, quick match, and team balancing.
- Supports Map Selection Feature In The Ready Lobby.
- Supports real-time synchronization of player movement, shooting, scores, and health.
- Fully compatible with the latest version of Photon PUN 2.
2. Team-Based Gameplay
- Red vs. Green teams with automatic team assignment and balance checks.
- Score tracking, end-game detection, and dynamic UI updates.
- Configurable team size for custom game experiences.
3. FPS & Top-Down Player Prefabs
- Prebuilt FPS player prefab (FPS_Player_1.prefab) with FirstPersonController, ShooterSystem, Health, PlayerManager.
- Prebuilt Top-Down player prefab (TopDown_Player_2.prefab) with TopDownController, ShooterSystem, Health, PlayerManager.
- Ready to use, fully synchronized over the network, with customizable controls.
4. Custom Weapons System
- Create and add new weapons using Scriptable Objects: assign prefab, name, icon, and stats.
- Weapon stats include damage, fire rate, ammo, reload time, fire distance, and visual effects.
- Prefabs require only the [WeaponAttachment] script to work seamlessly.
- Fully networked weapon shooting system with ammo synchronization, reloading, and VFX support.
5. Game Modes & Map System
- Add new maps and game modes easily with Scriptable Objects.
- Each map includes scene name, mode icon, mode name, and spawn setup.
- Prebuilt GM___TeamManager.prefab handles team management, score tracking, countdowns, and match flow.
- Ready-to-use TDM (Team Deathmatch) mode for both FPS and Top-Down perspectives.
6. Ready Lobby System
- Create and join rooms with customizable names, team size, and selected map/mode.
- Dynamic player lists for each team and real-time score updates.
- Quick match support for instant gameplay.
7. Modular, Extensible, and Well-Documented
- All core systems are modular, allowing you to swap, extend, or replace components without breaking functionality.
- Comprehensive documentation included, guiding you on how to create weapons, add new maps, modify player controllers, and adjust gameplay mechanics.
- Compatible with Unity 2022.2.3f1 and above.
8. Ready Input Action
- The Controller Support's Both (Native Input and New Input System)
[Plug & Play]
- Import Photon PUN 2 from the Unity Asset Store.
- Add your Photon App ID via Window → Photon Unity Networking → PUN Wizard → Setup Project.
- Open the sample scenes and test multiplayer gameplay immediately.
- Customize weapons, maps, and modes through the included Scriptable Objects and prefabs.
[Why Choose Easy Multiplayer Shooter]
This template drastically reduces development time by providing a prototype,
network-ready shooter framework that's configurable, able to be modified. It allows you to focus on adding unique gameplay elements, your player character, designing maps, and building your game world. With a modular structure, ready-to-use player prefabs, weapons, and game modes, it is perfect for both beginners and experienced developers who want a fast, reliable, and professional multiplayer solution.
Take your multiplayer shooter from concept to playable prototype in minutes, not weeks.
[Support]
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