Pixel Raycaster View on Asset Store (opens in new tab)

Package details

Latest version
1.0.1
Last updated
First released
Unity version
6000.0.70 or later
Package size
97.9 MB
Files
142
Favorites
4
Views in the past week
6

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$21.39 on

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Pixel Raycaster

by ChetkiCode (opens in new tab)

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Pixel Raycaster is a tool for performing pixel-perfect raycasting. Fast and detailed performance for any meshes: static, animated and custom.

Discount -52% Previous price $44.99 Price $21.39

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Price history

Last 6 months

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Price history for Pixel Raycaster, 6 months Current $21.39; lowest $21.39; highest $44.99 in this period. $0 $25 $50 Jun Jul Aug Sep Oct Nov

Asset preview

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Pixel Raycaster screenshot 1

Pixel Raycaster screenshot 1

About this asset

Pixel Raycaster is a tool for performing pixel-perfect raycasting. Fast and detailed performance for any meshes: static, animated and custom.

Features:

  • The tool supports all types of meshes, including MeshRenderer and SkinnedMeshRenderer, as well as custom geometry (including 2D) sources provided by the developer. Upon a successful hit, Pixel Raycaster provides the hit point in world space, along with associated hit data linked to one or more renderers.
  • The solution integrates seamlessly into the Unity component system and can be used either as a standard MonoBehaviour or as a standalone C# class for direct calls from code, independent of scene components. This provides architectural flexibility, making the tool suitable for both component-oriented and lower-level or service-based systems.
  • Includes out-of-the-box MonoBehaviour components and a standalone C# classes covering all features. Simple, plug-and-play integration.
  • Fully compatible with both legacy and new unity input system. Features a flexible event system for hover and button (mouse, keyboard, joystick and etc) states (down, hold, up, click) that works seamlessly with any input device.
  • Includes sample scenes for all features.
  • The tool’s architecture is optimized for high performance, allowing for hundreds or even thousands of raycasts per frame without significant execution time overhead.
  • Extensive documentation for a clear and seamless setup. Documentation of access in English, Chinese, Japanese, Korean, and Russian.
  • Pixel Raycaster is compatible with all platforms supported by Unity, making it a versatile choice for various projects and target environments.

Useful links:

🔗 Website | 📧 Support | 💬 Forum | 🌱 Video Tutorials

From the publisher's Asset Store listing.

Technical details

Features:

  • Perform pixel-perfect raycasting.
  • Provides the hit point in world space, along with associated hit data linked.
  • Supports all types of meshes: static, animated and custom (including 2D).
  • Integrates seamlessly component system or standalone C# class.
  • Includes out-of-the-box components and a standalone C# classes covering all features.
  • Plug-and-play integration.
  • Fully compatible with both legacy and new unity input system.
  • Features a flexible event system for hover and button (mouse, keyboard, joystick and etc) states (down, hold, up, click).
  • Includes sample scenes for all features.
  • Optimized for high performance (hundreds or even thousands of raycasts).
  • Extensive documentation for a clear and seamless setup.
  • Documentation of access in English, Chinese, Japanese, Korean, and Russian.
  • Compatible with all platforms.

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP
6000.3.13f1 Not listed Compatible Not listed
6000.0.70f1 Not listed Compatible Not listed

Fully compatible with Unity 6+!

As listed on the Asset Store.