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Package details
- Latest version
- 1.0.1
- Last updated
- First released
- Unity version
- 6000.0.70 or later
- Package size
- 97.9 MB
- Files
- 142
- Favorites
- 4
- Views in the past week
- 6
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- $21.39 on
Keywords
Pixel Raycaster
- Price drop
Pixel Raycaster is a tool for performing pixel-perfect raycasting. Fast and detailed performance for any meshes: static, animated and custom.
Discount -52%
Previous price
$44.99
Price $21.39
Lowest recorded price
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Pixel Raycaster screenshot 1
About this asset
Pixel Raycaster is a tool for performing pixel-perfect raycasting. Fast and detailed performance for any meshes: static, animated and custom.
Features:
- The tool supports all types of meshes, including MeshRenderer and SkinnedMeshRenderer, as well as custom geometry (including 2D) sources provided by the developer. Upon a successful hit, Pixel Raycaster provides the hit point in world space, along with associated hit data linked to one or more renderers.
- The solution integrates seamlessly into the Unity component system and can be used either as a standard MonoBehaviour or as a standalone C# class for direct calls from code, independent of scene components. This provides architectural flexibility, making the tool suitable for both component-oriented and lower-level or service-based systems.
- Includes out-of-the-box MonoBehaviour components and a standalone C# classes covering all features. Simple, plug-and-play integration.
- Fully compatible with both legacy and new unity input system. Features a flexible event system for hover and button (mouse, keyboard, joystick and etc) states (down, hold, up, click) that works seamlessly with any input device.
- Includes sample scenes for all features.
- The tool’s architecture is optimized for high performance, allowing for hundreds or even thousands of raycasts per frame without significant execution time overhead.
- Extensive documentation for a clear and seamless setup. Documentation of access in English, Chinese, Japanese, Korean, and Russian.
- Pixel Raycaster is compatible with all platforms supported by Unity, making it a versatile choice for various projects and target environments.
Useful links:
🔗 Website | 📧 Support | 💬 Forum | 🌱 Video Tutorials
From the publisher's Asset Store listing.
Technical details
Features:
- Perform pixel-perfect raycasting.
- Provides the hit point in world space, along with associated hit data linked.
- Supports all types of meshes: static, animated and custom (including 2D).
- Integrates seamlessly component system or standalone C# class.
- Includes out-of-the-box components and a standalone C# classes covering all features.
- Plug-and-play integration.
- Fully compatible with both legacy and new unity input system.
- Features a flexible event system for hover and button (mouse, keyboard, joystick and etc) states (down, hold, up, click).
- Includes sample scenes for all features.
- Optimized for high performance (hundreds or even thousands of raycasts).
- Extensive documentation for a clear and seamless setup.
- Documentation of access in English, Chinese, Japanese, Korean, and Russian.
- Compatible with all platforms.
Compatibility
| Unity version | Built-in | URP | HDRP |
|---|---|---|---|
| 6000.3.13f1 | Not listed | Compatible | Not listed |
| 6000.0.70f1 | Not listed | Compatible | Not listed |
Fully compatible with Unity 6+!
As listed on the Asset Store.