Pipeline Forge - Universal Material Converter OFFICIAL SALE

Pipeline Forge is the ultimate material conversion solution for Unity developers. Seamlessly migrate your projects between Built-in (BiRP), Universal (URP), and High Definition (HDRP) render pipelines.

  KEY FEATURES:

   Bidirectional Conversion - Convert materials in any direction: BiRP ↔ URP ↔ HDRP

   150+ Shader Mappings - Standard, Particles, Terrain, SpeedTree, Skybox, UI, Sprites, Legacy

   Intelligent Property Transfer - Automatic color, texture, and value mapping

   Keyword Preservation - Normal maps, emission, alpha cutout, transparency maintained

   Batch Processing - Convert entire projects or folders with one click

   Detailed HTML Reports - Visual breakdown of conversion results

   Non-Destructive - Automatic backups with full Undo support

   Clean Editor UI - Professional interface with filtering, search, and progress tracking

  SUPPORTED SHADERS:

   Standard / Lit (PBR materials)

   Particles (Surface, Unlit, Additive, Alpha Blended)

   Terrain shaders

   SpeedTree 7 & 8

   Skybox (Procedural, 6-Sided, Cubemap, Panoramic)

   UI & Sprites

   Legacy shaders (Diffuse, Specular, Bumped, Transparent)

   Unlit shaders

  PERFECT FOR:

   Upgrading legacy BiRP projects to URP/HDRP

   Cross-platform development (mobile URP, console HDRP)

   Asset developers maintaining multi-pipeline compatibility

   Studios migrating large codebases