Pro AI Voice Command (Offline) View on Asset Store (opens in new tab)

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Latest version
2.5.0
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6000.2.10 or later
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19.9 MB
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Pro AI Voice Command (Offline)

by InboraStudio (opens in new tab)

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Pro AI Voice Command is an offline voice recognition system for Unity with real-time commands, multi-language support, exact or fuzzy matching, and cross-platform support for Android, iOS, and desktop

Price $15.99

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Last 6 months

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Price history for Pro AI Voice Command (Offline), 6 months Current $15.99; lowest $15.99; highest $15.99 in this period. $0 $10 $20 Jun Jul Aug Sep Oct Nov

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Pro AI Voice Command (Offline) screenshot 1

Pro AI Voice Command (Offline) screenshot 1

About this asset

Transform how players interact with your game by adding a powerful, intelligent voice command system that works completely offline. Pro Voice Command is an enterprise-grade solution trusted by game developers worldwide who need reliable, accurate voice recognition without the complexity of cloud services or internet dependencies.

Why game developers choose InboraAI Pro Voice Command:

Players can control your game naturally using their voice. Say goodbye to complex button combinations and menu navigation. Whether you're building an action game, RPG, VR experience, or accessibility-focused title, voice commands create a more immersive and inclusive experience.

Complete control, zero compromise. The entire system runs locally on the player's device. No data sent to servers. No internet required. No monthly fees. Games work offline, in remote areas, or any environment where connectivity isn't guaranteed.

Built for every game genre. From first-person shooters where players bark commands like "fire" and "reload," to RPGs with natural voice menus, to VR games requiring hands-free control, Pro Voice Command handles them all. The intelligent fuzzy matching system understands accents, typos, and variations so players never have to speak perfectly.

Easy to integrate. Add a component, register your commands, and you're done. Comprehensive documentation with real-world examples makes setup straightforward even for complex scenarios. Beginners can add basic voice control in minutes. Advanced developers can customize the entire recognition pipeline.

Proven in production. Used in commercial games and professional applications. Handles edge cases like background noise, multiple languages, and varying microphone quality. Real-time voice activity detection prevents false triggers from conversations or ambient noise.

Full source code included. Modify the recognition algorithm, adjust noise reduction, fine-tune matching sensitivity, or implement specialized features. Complete C# source code gives you total control over how voice recognition works in your game.

From the publisher's Asset Store listing.

Technical details

Platforms: Android, iOS, Windows, macOS, Linux, WebGL

Works Offline: Yes, complete offline processing with no internet connection required

Language Support: English, Spanish, French, German, Italian, Portuguese, Russian, Japanese, Chinese, Korean

Core Features

Nine AI Models: Choose from lightweight (75MB) to maximum accuracy (2.9GB) models based on your needs

Real-Time Recognition: Sub-second response time for voice commands with intelligent voice activity detection

Fuzzy Matching: Handles accents, speech variations, typos, and natural language patterns with confidence scoring

Cross-Platform: Works seamlessly across desktop, mobile, and web platforms

Multi-Language: Runtime language switching for global games

Full Source Code: Complete C# implementation for unlimited customization

Performance Specifications

Model Options:

  • Tiny: 75MB storage, 390MB RAM, 90-120ms response
  • Tiny (English): 75MB storage, 390MB RAM, 65% accuracy
  • Base: 142MB storage, 500MB RAM, 75% accuracy
  • Base (English): 142MB storage, 500MB RAM, 78% accuracy
  • Small: 466MB storage, 1GB RAM, 88% accuracy (Recommended)
  • Small (English): 466MB storage, 1GB RAM, 91% accuracy
  • Medium: 1.5GB storage, 2.6GB RAM, 94% accuracy
  • Medium (English): 1.5GB storage, 2.6GB RAM, 96% accuracy
  • Large: 2.9GB storage, 4.7GB RAM, 97% accuracy

Processing Speed: 250-350ms per command with recommended Small model, faster with smaller models, comprehensive analysis with larger models

Accuracy Rates: 65-97% depending on model selection and audio quality

Memory Footprint: Scales from 390MB (lightweight) to 4.7GB (maximum accuracy) RAM during runtime

Package Contents

Complete API with VoiceCommandEngine for command registration and control

Nine pre-trained Whisper AI models covering various accuracy and performance needs

Real-time speech transcription and voice activity detection system

50+ page API reference with detailed method documentation

50+ working code examples for common use cases

Five complete demo scenes showing different implementation patterns

Full C# source code for complete customization

Editor Control Hub for configuration and testing

Real-time debugging and monitoring tools

Minimum Requirements

Unity: 2020.3 LTS or higher

Memory: 1GB RAM minimum, 2GB recommended for development

Storage: 150MB base installation plus model files (75MB to 2.9GB)

Processor: Dual-core 2GHz processor minimum

Microphone: Any USB or built-in microphone

Recommended Specifications

Unity: 2022.0 LTS or higher Tasted on Unity 6000.2 also

Memory: 8GB RAM for desktop development, 4GB for mobile devices

Storage: 2GB available for development and model files

Processor: 6-core 3GHz or better

Microphone: USB noise-cancelling microphone for best results

Suitable For

Action and Adventure Games: FPS, platformers, exploration games with voice command controls

RPG and Strategy Games: Voice-controlled menus, inventory systems, and tactical commands

VR and AR Applications: Hands-free interaction and natural command input

Accessibility Features: Inclusive voice-only gameplay modes for players with disabilities

Mobile Games: Lightweight models support Android and iOS with minimal storage impact

Professional Applications: Training simulators, educational software, and command systems

Indie Games: Complete customization supports experimental voice mechanics

Customization Options

Adjustable voice sensitivity and detection thresholds

Configurable confidence scoring and matching algorithms

Custom audio processing pipeline

Language-specific recognition optimization

Context-sensitive command systems

Dynamic command registration at runtime

Multi-NPC voice command support

Platform-specific configuration

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP Custom
6000.2.10f1 Compatible Compatible Compatible Compatible

As listed on the Asset Store.