Universal Outline System View on Asset Store (opens in new tab)

Package details

Latest version
1.0
Last updated
First released
Unity version
6000.3.2 or later
Package size
131 KB
Files
25
Favorites
2
Views in the past week
5

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Universal Outline System

by Quick Setup (opens in new tab)

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A flexible, high-performance outline and highlight system for both 2D (SpriteRenderer) and 3D (MeshRenderer) objects. Supports built-in, URP, and HDRP pipelines with zero material duplication.

Price $4.99

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Price history

Last 6 months

USD
Price history for Universal Outline System, 6 months Current $4.99; lowest $4.99; highest $4.99 in this period. $0 $2.5 $5 Jun Jul Aug Sep Oct Nov

Asset preview

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Universal Outline System screenshot 1

Universal Outline System screenshot 1

About this asset

Universal Outline System is all-in-one solution for adding selection highlights, status indicators, and visual effects to your game. Unlike other solutions that require modifying your shaders or cloning materials, this system uses a non-destructive component-based approach that works instantly with your existing assets.

Universal Compatibility: Works seamlessly with both 2D SpriteRenderers and 3D MeshRenderers.

Zero Material Duplication: Uses Material Property Blocks to render outlines without creating runtime material instances, ensuring maximum performance and low memory usage.

Dual Render Modes:

Vertex Expansion: Perfect for complex 3D meshes and organic shapes.

Metric Scale: Ideal for 2D sprites and geometric primitives.

Dynamic Animations: Built-in support for pulsing width (breathing effect) and scrolling gradients (energy field effect).

Pipeline Agnostic: Compatible with the Built-in Render Pipeline, Universal Render Pipeline (URP), and High Definition Render Pipeline (HDRP).

Full Scripting API: Easily control visibility, colors, and animations at runtime with a simple C# API.

From the publisher's Asset Store listing.

Technical details

Assets consist only of demos and scripts.

Demo uses only simple objects provided by Unity, so it doesn't increase the asset size.

Assets have been tested for Windows builds and also tested in Unity 2022.3.62f

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP
6000.3.2f1 Not listed Compatible Not listed

As listed on the Asset Store.