500 Posed People | Static Character Meshes View on Asset Store (opens in new tab)

Package details

Latest version
1.0
Last updated
First released
Unity version
2022.3.62 or later
Package size
47.7 MB
Files
1,058
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8
Views in the past week
28

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500 Posed People | Static Character Meshes

by Denys Almaral (opens in new tab)

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A lightweight handy collection of static Low Poly Characters. Drag & Drop solid objects.

Price $59.99

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Price history

Last 6 months

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Price history for 500 Posed People | Static Character Meshes, 6 months Current $59.99; lowest $59.99; highest $59.99 in this period. $0 $50 $100 Jun Jul Aug Sep Oct Nov

Asset preview

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500 Posed People | Static Character Meshes screenshot 1

500 Posed People | Static Character Meshes screenshot 1

About this asset

Contains 500 distinct fixed character poses! Created from 100+ unique Low Poly characters, each set to 4-5 poses from a pool of 40.

⚠ No bones. No skinning. Each model is a single solid clean object. Just Drag & Drop! 

➡ If you need the source characters for animation check out the City People Mega-Pack.

Ideal for architecture visualizations, game prototyping, and background filling. With an average of 1500 triangles or 800 polygons per character. And swappable color palette textures to rule them all!

Highlights

  • Massive Variety: Includes 500 distinct fixed characters. Each model is unique. Same character repeats only 4 to 5 times in different poses.
  • Maximum Performance: Designed for static mesh rendering, avoiding the high CPU/GPU cost of Skinned Mesh Renderers and rigs.
  • Single-Material Optimization: All 500 models share a single color palette texture (512x512), allowing for extreme batching efficiency.
  • Minimalist Geometry: Features a lightweight footprint with an average of 1,500 triangles or 800 polygons per character.
  • Diverse Poses & Easy to find: Coverage includes men and women in various states such as running, talking, and business poses. Each model name contains meaningful keywords.
  • ArchViz Ready: Specifically tailored for architecture visualizations and large-scale background crowd population.
  • Real world scale: Modeled to a standard ~1.7m real-world scale, these characters provide instant spatial context for blocking out levels and verifying architectural proportions during prototyping.

Texture Variants: All the characters use a compatible color palette system that enables easy switching and customization. This allows the following features:

  • All characters can share a unique texture.
  • The texture can be switched to any of the provided variants.
  • Regions on the texture image define parts of the model.

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From the publisher's Asset Store listing.

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP Custom
2022.3.62f2 Compatible Compatible Not listed Compatible

Includes package patch to convert from URP to Built-in materials. HDRP would need additional manual steps using the standard conversion wizards.

As listed on the Asset Store.