Key Features
- Unity 6.3 Native: Using the latest Terrain Shader Graph features, no code required.
- Ultra-Mobile Optimized: Engineered to maintain high framerates on entry-level iOS and Android devices.
- SRP Batcher Ready: Massive CPU overhead reduction through perfect compatibility with the modern render pipeline.
- Single-Pass Blending: Ultra-lightweight texture blending algorithm to prevent the "Overdraw" that drains mobile batteries.
- Native Workflow: Sculpt and paint directly in the Unity Editor. Very useful for Level Design (keeping a cool visual !)
How to use
- Painting using Terrain Layers
- Modify colors & parameters in the main Material
Check all the details in Technical details (below !)