2D TurnBattle system-Lite_VS View on Asset Store (opens in new tab)

Package details

Latest version
1.0
Last updated
First released
Unity version
2022.3.24 or later
Package size
27.8 MB
Files
133
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2
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2D TurnBattle system-Lite_VS

by Vesperal_Studio (opens in new tab)

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A modular and extensible 2D turn-based battle system for Unity, inspired by classic JRPGs. Fully configurable via ScriptableObjects and ready to use, designed for both developers and artists.

Price $19.99

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Price history for 2D TurnBattle system-Lite_VS, 6 months Current $19.99; lowest $19.99; highest $19.99 in this period. $0 $10 $20 Jun Jul Aug Sep Oct Nov

Asset preview

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2D TurnBattle system-Lite_VS screenshot 1

2D TurnBattle system-Lite_VS screenshot 1

About this asset

2D TurnBattle System – Lite is a complete and flexible 2D turn-based battle framework for Unity, inspired by classic JRPGs.

The system is built to serve two types of creators:

• Developers who want a solid, extensible combat foundation

• Artists who want to showcase characters, animations, VFX, and UI in dynamic battle situations — with zero coding required

All core gameplay elements are driven by ScriptableObjects and editor tools, allowing users to configure battles, moves and visual effects directly in the Inspector.

No programming knowledge is required to set up or customize the demo battle scene. Templates are provided to allow creators to focus purely on art when creating moves, animations, and visual effects.

This makes the package ideal not only for game development, but also for asset creators who want to present their art in a functional, interactive combat context.

WebGL Demo

A playable WebGL demo is available to showcase the battle system in action.

Demo link:

https://vesperalstudio.itch.io/2d-turnbattle-system-webgl-demo

From the publisher's Asset Store listing.

Technical details

• Complete 2D turn-based battle system

• ScriptableObject-based architecture for moves, stats, items, and effects

• Fully functional battle UI, designed to be easily customized

• Speed-based turn order calculation

• Player and enemy(ies) action management

• Single-target and multi-target (AOE, each target) attacks

• Configurable skills, items, and resource costs

• Modular VFX and SFX integration

• Editor tools and templates for move and battle configuration

• Demo battle scene with sample data

• Clean and extensible C# codebase

• No coding required for basic setup and demo customization

This asset uses third-party music under CC BY 4.0 license. See Third-Party Notices.txt for details.

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP
2022.3.24f1 Compatible Not listed Not listed

This package is designed for the Built-in Render Pipeline.

It does not include URP or HDRP-specific materials or shaders.

TextMeshPro is required and will be automatically installed by Unity if not already present.

As listed on the Asset Store.