FogWood - Stylized Trees Procedural Vegetation Pack SALE

🔥 Introductory Launch Price — $49.99

Get the complete Mesh-Data Driven Vegetation System at a special early-access price. Your feedback helps shape future updates.


FogWood – Stylized Trees Procedural Vegetation Pack

High-Performance | Zero Textures | Full Customization


FogWood is a next-generation vegetation library designed for developers who prioritize performance without sacrificing visual style. By utilizing a unique Data-Driven Workflow, this pack encodes all visual data directly into the mesh (Vertex Colors & UV Channels), eliminating the need for traditional textures entirely.


🚀 Key Highlights:

  • Zero Textures: The entire pack (100+ assets) stays under a few megabytes. No more texture memory overhead!
  • One Material to Rule Them All: All assets share a single unified material, drastically reducing Draw Calls and boosting performance.
  • Full Pipeline Support: Optimized for Unity 6 and fully compatible with both URP and Built-in (Standard) pipelines.
  • Data-Driven Logic: Shaders decode mesh data at runtime to provide wind deformation and subsurface lighting.
  • Native Variation (DNA Mesh): High visual diversity achieved directly through mesh data. No Material Property Blocks (MPB) or scripts required for per-instance variation, ensuring maximum CPU efficiency.
  • Interactive Sketchfab Preview (Explore in 3D): FogWood – Stylized Procedural Vegetation Pack - 3D model by BLVCK (@blvckluster) [e0311fb]

📦 What’s Inside?

  • 100+ Unique Procedural Assets: Including various tree species (Acacia, Bamboo, Pine, and more).
  • Dual-Pipeline Shaders: * Custom URP Shader (Optimized for modern projects).
    Dedicated Built-in Shader (For classic/standard projects).
  • Interactive Demo Scene: A showcase environment ready to explore.
  • Documentation: Clear guide on how to switch between pipelines and customize your assets.

⚙️ Technical Details:

  • One Material / One Shader: Optimized for PC, Mobile, and VR.
  • Lightweight: Assets are measured in kilobytes, not megabytes.
  • Wind & Interaction: Built-in vertex-based wind animation.
  • Ease of Use: Drag-and-drop prefabs that work instantly.

🛠 Compatibility Notes:

  • URP: Ready to go out of the box.
  • Built-in: Simply change the material shader to the included "Built-in_FogWood" shader as described in the documentation.

Join the future of optimized rendering with the BLVCK Vision workflow.