🔥 STOP FIGHTING THE HIERARCHY. FOCUS ON THE LEVEL.
Are you tired of accidentally selecting a door handle when you meant to move the whole house? Or dragging a child mesh instead of the character root?
Root Select Locker is a lightweight, editor-only workflow tool designed to solve the most frustrating part of level design: Accidental Child Selection.
🎯 KEY FEATURES
Smart Selection Redirect:
Clicking on any child object in the Scene View or Hierarchy automatically selects the Prefab Root. No more breaking prefabs by moving children accidentally.
Simple Setup:
Simply add the RootSelectLocker component to your root object. It works on your existing project immediately.
Easy Toggle:
Easily enable or disable the tool. Just click the single button on the component inspector to quickly toggle the child object selection lock.
Fully Customizable UI:
Customize the look to fit your preference. You have full control over the button text, colors, sizes, and styling directly in the inspector.
Unity 6 Ready (New!):
Fully compatible with Unity 6. Works perfectly out of the box with the latest Unity lts version.
Support:
Documentation | Discussions | Email
TECHNICAL DETAILS
Accelerate Your Game Design Workflow Again!
💜 Quick Drag & Drop | Level Placer - 10x your level design speed
Are you tired of wasting 50% of your time clicking through deep folder hierarchies just to find one rock or tree? Level Placer is designed for one purpose: To make Level Design 10x Faster.