Root Select Locker | Faster Hierarchy Workflow OFFICIAL SALE


🔥 STOP FIGHTING THE HIERARCHY. FOCUS ON THE LEVEL.


Are you tired of accidentally selecting a door handle when you meant to move the whole house? Or dragging a child mesh instead of the character root?


Root Select Locker is a lightweight, editor-only workflow tool designed to solve the most frustrating part of level design: Accidental Child Selection.


🎯 KEY FEATURES


Smart Selection Redirect:

Clicking on any child object in the Scene View or Hierarchy automatically selects the Prefab Root. No more breaking prefabs by moving children accidentally.


Simple Setup:

Simply add the RootSelectLocker component to your root object. It works on your existing project immediately.


Easy Toggle:

Easily enable or disable the tool. Just click the single button on the component inspector to quickly toggle the child object selection lock.


Fully Customizable UI:

Customize the look to fit your preference. You have full control over the button text, colors, sizes, and styling directly in the inspector.


Unity 6 Ready (New!):

Fully compatible with Unity 6. Works perfectly out of the box with the latest Unity lts version.


Support:

Documentation | Discussions | Email


TECHNICAL DETAILS

  • Unity 2019, 2021, 2022, 2023, Unity 6.
  • Compatible with Built-in, URP, and HDRP.
  • Zero runtime overhead. Only in Editor.
  • Full C# source code included.

Accelerate Your Game Design Workflow Again!


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