This is a subset of the celestial bodies found in Procedural Planet Generation, a Unity framework for creating procedural celestial bodies through shaders, utilizing editor tools for texture baking and scripts for in-editor and runtime procedural generation.
Purchasing this asset allows you to upgrade to the full framework at a discounted price later, providing access to stars, gas giants, and asteroid rings.
This framework is NOT for landable planets - it generates spherical textures and shaders to be viewed from orbit or in solar system maps.
Built with Shader Graph and Render Graph, this framework creates beautiful and detailed, lightweight, non-landable planets optimized for viewing from space. In-Editor texture baking allows you to use it as an artist tool and bake textures for maximum performance and mobile. It's perfect for space strategy games, solar system maps, background environments, and skyboxes.
📚Documentation🪐Demo 💡Discussions 🔆Free Version
Includes:
🎨 Advanced Visual Features
For a FREE sample of some of this framework's features, check out the Procedural Planet Generation: Lite asset.