Retro Pixel Forest Set

A stylized pixel forest environment designed for indie games, prototypes, and stylized worlds. This pack includes a cohesive set of low-poly, pixelated forest assets that are game-ready, and easy to integrate into your project. It is ideal for fantasy worlds and dark, atmospheric settings.


Features:

  • 100+ prefabs.
  • 200x200m demo scene included.
  • Stylized pixel water shader.
  • Triplanar mapped moss shaders for rocks, cliffs, and logs.
  • Vegetation shader for tree leaves and grass.
  • Stylized particle effects of falling leaves.
  • Stylized particle effects of fire.
  • Suitable for open-world games.
  • Supports Unity terrain out of the box.

Demo Scene Setup:


Demo scene requires the following packages:

  • Cinemachine
  • Input System
  • Universal Render Pipeline

And it requires the following modules:

  • Particle System
  • Terrain Physics

To set up demo scene visuals, in 'Project Settings' in 'Graphics' tab set 'Default Render Pipeline' to 'RetroPixelForestSet/Demo/DemoSceneSettings/PC_RPAsset.asset'.


Asset List:

  • x22 Trees (3 LODs)
  • x3 Cliffs (3 LODs)
  • x16 Rocks (3 LODs)
  • x15 Bushes (2 LODs)
  • x17 Ground foliage
  • x3 Logs (3 LODs)
  • x3 Wooden fences (2 LODs)
  • x3 Stone fences (2 LODs)
  • x3 Graves (2 LODs)
  • Well (2 LODs)
  • Bridge (3 LODs)
  • Pier (3 LODs)
  • Railway (3 LODs)
  • Bent railway (3 LODs)
  • Railway base (3 LODs)
  • Bench (2 LODs)
  • Deer skeleton (2 LODs)
  • Deer skull (2 LODs)
  • Campfire (3 LODs)
  • Tent (3 LODs)
  • Hurricane lamp
  • Bottle
  • x7 Terrain layers (surface materials)

Limitations:

  • Demo videos use third-party sounds from Pixabay. Sounds are not included in this asset.
  • Demo scene is not fully supported in earlier Unity versions (< 6000.0) as they have no support for renderer features.