This package provides a lightweight pair of crosshatch / engraving-style surface shaders designed for the URP, Built In, and HDRP. The shaders produce stable, hand-drawn shading using line density rather than post-processing effects, making them suitable for stylized rendering, illustration-inspired visuals, and non-photorealistic projects.
The shading model is form-driven, using ambient occlusion and surface orientation to control hatch density. This results in consistent visuals that remain stable under animation, camera movement, and dynamic lighting.
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