Easy Interaction System: UI, World / Gamepad+Mouse integration View on Asset Store (opens in new tab)

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Latest version
1.0
Last updated
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Unity version
6000.1.3 or later
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72 KB
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Easy Interaction System: UI, World / Gamepad+Mouse integration

by GeAr Development (opens in new tab)

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A lightweight, unified interaction system for UI and 3D/2D World objects. Includes virtual cursor support for Gamepads using the New Input System. Drag, drop, and interact!

Price $4.99

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Price history

Last 6 months

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Price history for Easy Interaction System: UI, World / Gamepad+Mouse integration, 6 months Current $4.99; lowest $4.99; highest $4.99 in this period. $0 $2.5 $5 Jun Jul Aug Sep Oct Nov

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Easy Interaction System: UI, World / Gamepad+Mouse integration screenshot 1

Easy Interaction System: UI, World / Gamepad+Mouse integration screenshot 1

About this asset

Does your game need a simple way to click 3D objects and UI buttons using the same logic?

Stop writing separate raycast loops and UI handlers. [Nombre del Asset] unifies interaction into a single, easy-to-use workflow. Whether you are using a Mouse or a Gamepad (Virtual Cursor), your interactions work exactly the same way using standard Unity Events.

Perfect for Point & Click games, Menus, Puzzles, and Interactable Environments.

✨ Key Features:

  • ⚡ Unified Workflow: Treat a 3D Chest and a UI Button exactly the same. Both use the Interactable base class.
  • 🎮 New Input System Native: Built from the ground up for Unity's new Input System.
  • 🕹️ Gamepad Virtual Cursor: Automatically converts Gamepad thumbstick input into cursor movement. No extra setup required.
  • 📷 Camera Agnostic: Works perfectly with both Perspective and Orthographic cameras.
  • 🧱 2D & 3D Support: Works with 3D Colliders and 2D Physics/UI.
  • 🎨 Visual Feedback: Includes Hover, Click, and Enter/Exit events ready to hook up to Animations or Sound.
  • 🔧 Zero Code Setup: Use Unity Events (OnClick, OnEnter, OnExit) directly in the Inspector.

📦 What's included?

  • Core Interaction Manager (Singleton).
  • Virtual Cursor Logic (Mouse & Gamepad).
  • Base Interactable Scripts (World & UI).
  • Helper scripts: Hover Effects, Color Changers, OneShot Animations.
  • Demo Scene.

Setup is effortless:

  1. Drop the UI_Cursor prefab into your scene.
  2. Add BasicInteractable to a 3D object or UI_BasicInteractable to a Canvas button.
  3. Assign your events in the Inspector.
  4. Play!

From the publisher's Asset Store listing.

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP Custom
6000.1.3f1 Compatible Compatible Compatible Compatible

As listed on the Asset Store.