Mobile Camera Texture View on Asset Store (opens in new tab)

Package details

Latest version
1.0.0
Last updated
First released
Unity version
2021.3.45 or later
Package size
2.1 MB
Files
37
Views in the past week
6

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$25.00 on

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Mobile Camera Texture

by Quantum Render Lab (opens in new tab)

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Mobile Camera Texture renders the native mobile camera directly to a Unity Texture with low latency, hardware acceleration, and access to platform-specific camera controls.

Price $25.00

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Price history

Last 6 months

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Price history for Mobile Camera Texture, 6 months Current $25.00; lowest $25.00; highest $25.00 in this period. $0 $12.5 $25 Jun Jul Aug Sep Oct Nov

Asset preview

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Mobile Camera Texture screenshot 1

Mobile Camera Texture screenshot 1

About this asset

Mobile Camera Texture is a high-performance Unity asset that lets you render a native mobile camera session directly onto a Unity Texture with minimal latency and full hardware acceleration.

It is built for production use and provides deep access to platform-specific camera controls through a clean and developer-friendly API.

MCT is ideal for AR, computer vision, live camera effects, custom camera pipelines, and any application that requires fast, reliable camera preview rendering inside Unity.

🧩 Try the free watermarked version it includes all features, allowing you to fully test the asset before purchasing.

Key Features

High-Performance Camera Rendering

  • Native, hardware-accelerated camera preview
  • Extremely low latency
  • Uses platform camera surfaces for optimal performance
  • Supports OpenGLES 2, OpenGLES 3, and Vulkan

Wide Android Architecture Support

  • ARMv7
  • ARM64
  • x86
  • x86_64

Flexible Rendering Targets

Render live camera output directly to:

  • Unity UI elements (RawImage)
  • 3D objects (MeshRenderer)

Advanced Camera Control

Access most features of the Android Camera2 API, including:

  • Exposure
  • Focus
  • White balance
  • Additional controls (device-dependent)

Developer-Friendly Workflow

  • Prefab-safe components
  • Inspector-based configuration
  • Clean, extensible runtime API
  • Easy integration into existing Unity projects

❗ Important Notes ❗

Unity Editor Limitation

  • Camera rendering works only in built applications
  • Live camera preview is not available in the Unity Editor

Platform Support

  • Android only
  • Minimum Android API level: 22 (Android 5.1)

Rendering Backends

OpenGLES 2 / OpenGLES 3

  • Hardware-accelerated rendering requires Android API 22+

Vulkan

  • Supported on Android API 28+
  • Hardware acceleration requires Android Hardware Buffer (AHB) import support
  • If AHB is unavailable, MCT automatically falls back to a pixel-copy rendering path

Support & Contact

If you need technical support, encounter a bug, or have feedback or feature suggestions, feel free to get in touch:

📧 [email protected]

From the publisher's Asset Store listing.

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP
2021.3.45f2 Compatible Compatible Compatible

As listed on the Asset Store.