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Package details
- Latest version
- 1.0
- Last updated
- First released
- Unity version
- 6000.0.64 or later
- Package size
- 6.3 MB
- Files
- 141
- Favorites
- 1
- Views in the past week
- 4
Price tracking
- Last checked
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- Lowest recorded
- $9.00 on
Keywords
Stellar Gambit
High-quality sci-fi playing cards with a custom shader for dynamic neon effects. Easily customize glow, pulse, and color shifts to give your project a unique tech look.
Price $9.00
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Price history
Last 6 months
USDAsset preview
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Stellar Gambit screenshot 1
About this asset
This asset features 52 high-quality sci-fi playing cards with a powerful Master Material system for full control. Designed for cyberpunk, futuristic, or tech-themed games, every card is highly customizable.
Using the 'Main_Material_Control' parent material, you can globally adjust:
- Core Visuals: Change the 'BaseEmissionColor' and intensity ('BaseEmissionRangeMin') of the circuit lines and back decorations.
- Dynamic Shifts: Set two distinct colors ('ColorchangeEmission 01/02') for card values and symbols to oscillate between them with adjustable duration.
- Pulse Effects: Define the edge glow color, brightness, and pulse frequency via the 'PulseEmission' settings.
Perfect for card games, UI elements, or environmental props that need a dynamic, glowing aesthetic.
From the publisher's Asset Store listing.
Technical details
Key Features:
- One Master Material: Control the look of all 52 cards globally with a single Parent Material.
- Dynamic Neon Shader: Integrated pulse effects and smooth color transitions for high-end sci-fi visuals.
- Highly Optimized: Extremely low polygon count, making it perfect for Mobile, VR, and PC projects.
- Ready to Use: 52 pre-configured Prefabs with clean transforms (0 rotation, 1 scale) for instant implementation.
Technical Details:
- Texture Resolutions:
BaseColor: 2048x2048 (2K) and 1024x1024 (1K) versions included.
PBR Maps (Normal, Height, Metallic): Available in 1024x1024 and 512x512.
Emissive Maps: Main Emissive provided in 1024x1024 and 512x512; secondary masks optimized at 512x512. - Polygon Count: * Vertices: 48
Faces: 26
Triangles: 92 - Number of Prefabs: 52
- Number of Materials: 1 Master Material, 52 Material Variants
- Supported Render Pipeline: Universal Render Pipeline (URP)
Compatibility
| Unity version | Built-in | URP | HDRP |
|---|---|---|---|
| 6000.0.64f1 | Not listed | Compatible | Not listed |
As listed on the Asset Store.