Real-Time Full Body Tracking System is a real-time face, hand, and full-body tracking plugin for Unity that works with any RGB camera—no depth sensors required. Instantly animate humanoid avatars, digital humans, and VTubers with natural motion, gestures, and expressions—effortlessly and without manual calibration.
Key Features
- All-in-One Tracking – Face, hands, and full-body in a single plugin
- Instant Setup – No T-pose or calibration required
- Self-Contained – No external dependencies, easy to deploy
- RGB Camera Only – Works without specialized hardware
- Modular & Flexible – Enable or disable face, hand, and pose tracking independently
- Humanoid Avatar Ready – Compatible with Ready Player Me and custom avatars
- Smooth Motion – Adjustable smoothness and auto-scaling for natural animation
- Full Body Mocap – Tracks up to 180° body rotation
- Demo Scenes Included – Quick start with multiple examples
Use Cases
- VTubers & Live Streaming Avatars
- Digital Humans & Virtual Characters
- Motion Capture for Games & Animation
- AR/VR Virtual Presence & Interaction
- Gesture-Based UI & Training Applications
- Virtual Try-On & Fitness Avatars
- Remote Collaboration & Educational Simulations