Escape Core: FPS Interaction & Inventory, Door System OFFICIAL SALE


STOP wasting time coding basic interactions from scratch.


Escape Core is the all-in-one foundation you need to build high-quality First-Person Horror, Adventure, or Escape Room games. Whether you are building a spooky haunted house or a high-tech facility, this asset handles the logic so you can focus on level design and atmosphere.


🏆 Why Buy This Asset?

  • Save 100+ Hours of Coding: A production-ready architecture for movement, inventory, and interaction is already done for you.
  • No Code Required: Uses a custom Inspector workflow. Just drag scripts onto objects and configure settings with checkboxes and dropdowns.
  • AAA Feel: Includes "Resident Evil" style 3D item inspection, realistic head bob, and stamina systems out of the box.
  • Modular & Expandable: The code is clean, organized in namespaces (DoorKit), and easy to extend.

✨ Key Features


🚪 Advanced Door & Drawer System

  • 5 Door Types: Regular, Locked (Key), Keypad (Code), KeyCard (Swipe), and Drawers.
  • Custom Editor: Clean inspector interface that hides unnecessary settings automatically.
  • Audio Integration: Built-in slots for Open, Close, Locked, and Unlock sounds.

🎒 Pro Inventory System

  • Drag & Drop: Smooth UI interaction for moving and swapping items.
  • 3D Inspection: Players can rotate and examine items in 3D before adding them to the inventory.
  • Smart Management: Automatically handles item icons, 3D prefabs, and slot limits.

🏃‍♂️ Dynamic Player Controller

  • Full Movement: Walk, Run, Crouch, and Jump.
  • Stamina System: Sprinting drains energy; includes exhaustion mechanics and UI sliders.
  • Immersive Audio: Surface-based footstep sounds (e.g., different sounds for Wood vs. Concrete).

🧩 Puzzle & Interaction Mechanics

  • Real Keypads: Fully functional code entry with "Access Granted/Denied" feedback.
  • Barricades: unscrew bolts one by one with a tool to unlock areas.
  • Keycards: Animated card interactions with emissive light feedback.
  • Raycast System: Smart crosshair changes when looking at interactables.