Skyscraper Constructor View on Asset Store (opens in new tab)

Package details

Latest version
1.3
Last updated
First released
Unity version
2022.3.31 or later
Package size
164.4 MB
Files
944
Favorites
60
Views in the past week
51

Price tracking

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$24.97 on

Keywords

Skyscraper Constructor

by Pampel Games (opens in new tab)

1 rating, too few to average

A building creation tool focused on performance and customization.

Price $49.95

Buy on Asset Store (opens in new tab)

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Price history

Last 6 months

USD
Price history for Skyscraper Constructor, 6 months Current $49.95; lowest $24.97; highest $49.95 in this period. $0 $25 $50 Jun Jul Aug Sep Oct Nov Version 1.1 released 28 Jun 2026 v1.1 Version 1.2 released 30 Aug 2026 v1.2 Version 1.3 released 31 Oct 2026 v1.3

Asset preview

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Skyscraper Constructor screenshot 1

Skyscraper Constructor screenshot 1

About this asset

Documentation | Discord | Contact

Minimum Unity Version 2022 LTS +

A skyscraper construction tool made for game developers with performance, quality, and customization in mind.

Let the asset handle the heavy lifting so you can focus on the creative parts.

HIGHLIGHTS

➡ Procedural Construction

  • Generate custom buildings in real time, modularly and directly within the Unity Inspector or at runtime.
  • Walls, grounds, floors, roofs, pillars, balconies, prefabs and more.
  • Free geometry along splines.
  • Automatic cuts for windows, doors, elevators, etc.
  • Clean, seamless Meshes.
  • Smart, customizable LODs.

➡ Performance

  • Fake interiors with randomized tiles, allowing for nearly endless stories on a single mesh face, with each floor being unique.
  • Perfect for large worlds or streaming systems.
  • Mesh creation powered by Unity Job System, Burst, and advanced Mesh API. 
  • Suitable for runtime generation.

➡ Linked Modules

  • Buildings can be created using interconnected modules, allowing for quick and easy configuration - for example adjusting shapes, floor counts or flattening directions.

➡ Demo Scene

  • More than 20 game-ready buildings you can drag and drop into your scene or create variations from.
  • Styles included: Manhattan, Bronx, Miami, Berlin

➡ Optimized Shader Graphs

  • Shader Graphs designed to work seamlessly with the generated meshes.
  • Fake 3D interiors with randomized tiles.
  • LOD-based parallax, window edge shadows, random blinds and more.
  • Organized into sub-graphs for easy customization.

DISCOUNTS

50% off, based on this asset’s price. Automatically applied at checkout if you own this asset

From the publisher's Asset Store listing.

Technical details

REQUIREMENTS

  • Minimum Unity Version 2022 LTS +
  • URP or HDRP
  • Built-In RP has no shader support, mesh generation will work.

DEPENDENCIES

  • unity.burst
  • unity.collections
  • unity.splines

EXAMPLE SKYSCRAPERS

Each building has a custruction- and an exported prefab

  • Manhattan (6 buildings)
  • Miami (5 buildings)
  • Bronx (6 buildings)
  • Berlin (5 buildings)

INTERIOR CUBEMAPS

Baked reflection probe cubemaps to be used as fake interiors

  • Bar
  • Entrance
  • EntranceBig
  • Interior (4x)
  • Office (4x)
  • Restaurant

DISCOUNTS

50% off, based on this asset’s price. Automatically applied at checkout if you own this asset

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP
2022.3.62f3 Not listed Compatible Compatible
2022.3.31f1 Not listed Compatible Compatible

The included Shader Graphs only work in URP/HDRP.
The tool also works with the Built-in Render Pipeline, but there is no official shader support for it.

As listed on the Asset Store.