Arcade Plane Controller - PC, Mobile, Gamepad input View on Asset Store (opens in new tab)

Package details

Latest version
1.0
Last updated
First released
Unity version
6000.3.0 or later
Package size
274 KB
Files
26
Favorites
3
Views in the past week
7

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Arcade Plane Controller - PC, Mobile, Gamepad input

by Assets by Jurij (opens in new tab)

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Arcade-style plane controller with Rigidbody physics, player enter/exit support, Unity Input System, smooth bank-to-turn flight, and a customizable follow camera. PC, mobile & gamepad ready.

Price $12.90

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Price history

Last 6 months

USD
Price history for Arcade Plane Controller - PC, Mobile, Gamepad input, 6 months Current $12.90; lowest $12.90; highest $12.90 in this period. $0 $10 $20 Jun Jul Aug Sep Oct Nov

Asset preview

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Arcade Plane Controller - PC, Mobile, Gamepad input screenshot 1

Arcade Plane Controller - PC, Mobile, Gamepad input screenshot 1

About this asset

Arcade Plane Controller - PC, Mobile, Gamepad input

A fun, responsive arcade-style plane controller powered by Rigidbody physics and fully compatible with the Unity Input System (Unity 6 ready).

Perfect for PC, mobile, and gamepad projects, this controller focuses on smooth controls, easy setup, and enjoyable flight feel - no complex aerodynamics or simulator headaches.

Easy & Flexible Controls

  • Pitch, Roll, Yaw & Throttle support
  • Throttle Hold system - real aircraft-style throttle
  • Bank-to-turn mechanics for smooth arcade turns
  • Takeoff assist - effortless ground-to-air transitions
  • Player enter/exit support

Multiple Input Options

  • Keyboard & Mouse
  • Gamepad
  • Mobile UI
  • AI or custom scripts via simple SetInputs() API

Smooth Follow Camera Included

  • Third-person follow camera
  • Optional horizon lock (no unwanted roll)
  • Adjustable pitch follow for climbs & dives
  • Look-ahead support for high-speed flight

Built for Customization

  • Clean, readable code
  • Core logic exposed via virtual methods
  • Easy to tweak or extend for your own flight model

Ideal For

  • Arcade flight games
  • Casual mobile games
  • Prototypes & demos
  • AI-controlled aircraft

Simple to use, fun to fly, and easy to extend - a perfect foundation for your next arcade flight experience.

From the publisher's Asset Store listing.

Technical details

Input System

  • Fully uses the Unity Input System (New)
  • Mobile touch UI buttonsSupports: Keyboard (WASD / Arrow Keys) Gamepad (Sticks)
  • Input Actions asset included and preconfigured
  • One-click setup of controls for all platforms

Code Architecture

  • Works with Rigidbody physics
  • Adjustable movement forces
  • Tunable damping (linear & angular)
  • Configurable acceleration, max speed, and steering strength

Performance

  • Lightweight components
  • Only one Rigidbody + few scripts
  • Suitable for mobile devices and large numbers of planes

Unity Compatibility

  • Unity 6 LTS and newer

Package Includes

  • Full C# source code
  • Plane controller prefab
  • Mobile UI prefabs
  • Input Actions asset
  • Demo scene
  • Documentation

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP
6000.3.0f1 Not listed Compatible Not listed

As listed on the Asset Store.