Momentum Movement Controller View on Asset Store (opens in new tab)

Package details

Latest version
2.0.0
Last updated
First released
Unity version
2022.3.62 or later
Package size
487 KB
Files
40
Favorites
9
Views in the past week
22

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Momentum Movement Controller

by Team Scalte (opens in new tab)

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High-performance Momentum Movement Controller with smooth movement, responsive input, and plug-and-play integration. Ideal for shooters, parkour mechanics, and fast-paced gameplay.

Discount -33% Previous price $14.99 Price $9.99

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Price history

Last 6 months

USD
Price history for Momentum Movement Controller, 6 months Current $9.99; lowest $9.99; highest $20.00 in this period. $0 $10 $20 Jun Jul Aug Sep Oct Nov Version 2.0.0 released 19 May 2026 v2.0.0

Asset preview

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Momentum Movement Controller screenshot 1

Momentum Movement Controller screenshot 1

About this asset

Momentum Movement Controller is a lightweight, plug-and-play first-person character controller designed for smooth, responsive, momentum-based movement.

It features configurable walking, sprinting, jumping, crouching, camera effects, and head-bob, dash, slide, sway, all built on Unity’s CharacterController for stability and ease of use. The system focuses on clean motion, natural acceleration, and player control without relying on rigid animations or physics-based hacks.

The controller is highly customizable via the Inspector and requires no coding to set up or tweak. It is suitable for a wide range of genres including:

  • First-Person Shooters (FPS)
  • Fast-paced action games
  • Parkour and movement-focused games
  • Prototypes and gameplay demos

A demo scene is included to showcase all features in action.

(Note :- If you owned the asset before this update please delete the previous update folder after backing up your controller values to ensure the asset is installed correctly)

From the publisher's Asset Store listing.

Technical details

Key Features -

  • Momentum-based movement system
  • Smooth walking, sprinting, and directional speed control
  • Configurable jumping with forward momentum
  • Toggleable crouch with smooth height transitions
  • Camera FOV sprint effects
  • Camera landing dip
  • Head-bob system with adjustable frequency and amplitude
  • Clean, well-organized code
  • Uses Unity CharacterController (no Rigidbody required)
  • No external dependencies
  • Easy plug-and-play setup

Customization -

  • All movement values adjustable from the Inspector
  • Optional features can be enabled/disabled via toggles
  • Suitable for both prototyping and full production projects

Supported Platforms -

  • Windows
  • macOS
  • Linux

(Works on any platform supported by Unity CharacterController)

Unity Version -

  • Unity 2022.3 LTS and newer recommended

Documentation - https://drive.google.com/file/d/1ksGiY8fi_pgRpUt_pRZ1UCROT5ljr_vt/view?usp=sharing

(Note :- If you owned the asset before this update please delete the previous update folder after backing up your controller values to ensure the asset is installed correctly)

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP
2022.3.62f3 Compatible Compatible Compatible

COMPATIBLE WITH UNITY 6!

As listed on the Asset Store.