Momentum FPS Controller is a lightweight, plug-and-play first-person character controller designed for smooth, responsive, momentum-based movement.
It features configurable walking, sprinting, jumping, crouching, camera effects, and head-bob, all built on Unity’s CharacterController for stability and ease of use. The system focuses on clean motion, natural acceleration, and player control without relying on rigid animations or physics-based hacks.
The controller is highly customizable via the Inspector and requires no coding to set up or tweak. It is suitable for a wide range of genres including:
First-Person Shooters (FPS)
Fast-paced action games
Parkour and movement-focused games
Prototypes and gameplay demos
A demo scene is included to showcase all features in action.