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- Latest version
- 2.3
- Last updated
- First released
- Unity version
- 2022.3.62 or later
- Package size
- 20.4 MB
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Roadside Tales PRO - Modular Fence Narrative Pack & Spline Tool
176 modular fences + Easy Fence Spline Tool. Build paths instantly, snap to terrain, and create silent backgrounds that guide players. Not just for 3D artists, but a game-changer for level designers!
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Roadside Tales PRO - Modular Fence Narrative Pack & Spline Tool screenshot 1
About this asset
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Modular Fence Narrative Pack & Tool is an optimized low-poly asset pack tailored for RPG, survival, and adventure game creators. Featuring a massive collection of 179 diverse fence models, it blends the artistic "Roadside Tales" style with modular elements designed for environmental storytelling. These barriers do more than block paths: they guide players, hint at hidden histories, and shape exploration without the need for dialogue. An essential toolkit for artists and indie designers crafting deeply immersive worlds.
The pack includes EasyFenceTool — a custom Unity editor brush for placing fence paths directly in the scene. Assign prefabs individually or from a folder, control generation probability per prefab with a drag-based weight system, snap to terrain, randomize scale and rotation, and bake the result to real scene objects in one click. Version 1.1 adds independent variation and placement controls for posts, per-prefab vertical override, slope-based terrain filtering, and a fully reorganised inspector that keeps all relevant settings grouped by module.
Combining these environment packs gives you a complete, cohesive ecosystem to build vast, immersive worlds where your new modular fences can truly shine as subtle narrative guides — start free with Roadside Tales Free - Modular Fence Narrative Pack
Complete your countryside scenes with Roadside Tales: Bridges – Free Low Poly Pack — 21 handcrafted bridge variants that slot straight into the Roadside Tales ecosystem. → Get it free
Important Environment Note: Please note that the beautiful, stylized environment showcased in the promotional screenshots and video is not included in this package. It was used specifically to demonstrate the practical capabilities of the EasyFenceTool within a complete scene. However, this environment is available as a separate, fully featured asset pack that perfectly complements this tool. Grab it here to bring these visuals into your own game: NatureForge LITE: Stylized Meadow & Farm Kit
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Pack Contents (Stylized Low Poly) Modular elements in 1m/2.5m/4m lengths for terrain adaptation:
- Rural Decay & Ranch: Crooked planks, ranch rails – evoke abandonment (32 elements).
- Meadow & Picket: Gappy pickets – subtle path guides (19 elements).
- Stone Boundaries & Ruins: Dry-stone walls, broken sets – ancient collapse vibes (27 elements).
- Wattle & Primitive: Woven clusters, stakes – tribal survival (44 elements).
- Stone-Wood Hybrids: Mixed sets – transitional barriers (27 elements).
- Defensive Palisades & Gates: Stakes, barricades, gates – siege narratives (23 elements).
- Special: Watchtowers, elements – focal points (5 elements).
If you are looking to expand your world even further beyond peaceful meadows and farms, consider exploring NatureForge PRO: Stylized Forest Pack. It shares the exact same artistic DNA, allowing you to seamlessly transition your levels from open rural landscapes into dense, atmospheric woodlands.
EasyFenceTool: Your Personal Level Design Assistant
Included in the pack is the professional EasyFenceTool script, which revolutionizes your Unity Editor workflow:
• Point-to-Point Workflow
Ditch tedious object copying. Define the fence path using 3D points, and the tool automatically adjusts rotation and position of segments for seamless placement.
• Weighted Randomization System
Assign individual probability weights (0–100%) to each prefab by dragging its thumbnail. The tool picks variants at generation time respecting those weights, eliminating repetition while giving you full control over how often each model appears.
• Folder-Based Automation
Point to a folder and the script loads all prefabs automatically. The drop zone displays the assigned folder name for quick reference. Swap the entire fence style across your scene with a single click.
• Real-Time Preview
Thanks to [ExecuteInEditMode], every change to points or parameters is instantly visible in the Scene window.
• Prefab Handling
The script creates prefab instances, allowing mass editing of materials or geometry across the entire project.
• Terrain Adaptation
Snap segments and posts to terrain or colliders, with options to keep them vertical on slopes or limit snapping to Unity Terrain objects only. Slope Limit filtering excludes surfaces steeper than a defined angle. Includes vertical offsets for precise sinking or raising.
• Natural Variation & Damage
Introduce randomness with missing segment chances, rotation jitter, and scale ranges. When Keep Vertical is active, X and Z jitter axes are automatically locked — only yaw randomisation applies.
• Independent Post Controls
Posts have their own full parameter set: missing chance, rotation jitter, scale range, rotation offset, position offset, and a separate randomize seed — fully independent from fence segment variation.
• Per-Prefab Vertical Override
Mark individual prefabs as always upright regardless of the global Keep Vertical setting — mix tilting planks with permanently vertical posts in a single brush.
• Posts & Corners Customization
Choose placement modes (all points, ends only, corners only) with angle thresholds for corners, and independent vertical offsets for posts.
• Path Options
Support for looped paths and insertion thresholds to refine your fence layout dynamically.
Specyfikacja Techniczna
Pipeline: Built-in and URP (Standard Shaders).
Optimization: Very low triangle count, ideal for Mobile, WebGL, and Indie games.
Modularity: 1m, 2.5m, and 4m segments provide flexibility for building sharp corners and long straight sections.
Textures: Clean, stylized color textures (atlases) minimizing the number of draw calls.
Technical Specs
- Pipeline: Built-in/URP.
- Optimization: Low triangle count for mobile/WebGL/indie.
- Textures: Stylized color atlases, minimal draw calls.
Applications: Use for storytelling – tilted/damaged fences direct gaze and imply lore in budget-friendly worlds.Modular Fence Narrative Pack – even a fence tells a story.
Build a Full World — More Packs by EmacEArt
Nature & Environments
Modulacraft Swamp Builder PRO — Nature Mega Pack
NatureForge PRO — Stylized Forest Pack
NatureForge LITE — Stylized Meadow & Farm Kit
Settlements & Architecture
Slavic Medieval Town Kit — PRO
Slavic Medieval Town Kit — LITE (Free)
Modulacraft Swamp Builder PRO — Modular Architecture Kit
Gravefield Cemetery Kit PRO (800+ assets) ·
Gravefield Cemetery Kit LITE (Free — 74 props)
Tomb Expansion (55 prefabs)
Graves Expansion (50 prefabs)
Statues Expansion (76 prefabs)
Free Vampiric PolyVania: Massive Cartoon Low Poly Town Pack
Free Infrastructure
Low Poly Meadow Barrier — LITE
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From the publisher's Asset Store listing.
Technical details
Meshes/Prefabs: 178 meshes / 177 prefabs
Materials: 2 diffuse (non-PBR)
Textures: 1 × 2048x2048
UV Mapping: Yes (optimized for palette-based recolors)
LOD Support: 177 prefabs with LODGroup (3 levels)
Rigging/Animations: None
Polygon Count (Meshes / LODs):
Min: 0 tris (e.g. EA_Env_Prop_Fence_WattleCluster_01f_LOD0)
Median: 888 tris (e.g. EA_Env_Prop_SupportedPalisade_01c_LOD0)
Max: 9,595 tris (e.g. EA_Env_Prop_Fence_Watchtower_01a_LOD0)
Polygon Count (Prefabs):
Min: 0 tris (e.g. EA_Env_Prop_Fence_WattleCluster_01f_PRE)
Median: 1,078 tris (e.g. EA_Env_Prop_Fence_WoodenPrim_03a_PRE)
Max: 14,624 tris (e.g. EA_Env_Prop_Fence_Watchtower_01a_PRE)
Compatibility
| Unity version | Built-in | URP | HDRP | Custom |
|---|---|---|---|---|
| 2022.3.62f3 | Not listed | Compatible | Not listed | Compatible |
This package is set up for the Built-in Render Pipeline with simple color materials (no custom shaders or post effects). For URP or other custom pipelines, demo materials may need updating, while meshes and UVs work with any SRP. The project opens in URP by default — see the PDF for Built-in pipeline setup.
As listed on the Asset Store.