Gamelogic Fx Cross-hatching View on Asset Store (opens in new tab)

Package details

Latest version
6.1.0
Last updated
First released
Unity version
2022.3.62 or later
Package size
7.7 MB
Files
613
Favorites
20
Views in the past week
11

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Gamelogic Fx Cross-hatching

by Gamelogic (opens in new tab)

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Cross-hatching for Unity. Includes post-processing effects for layered hatching, and pigment-based mixing, and demo scenes. Ideal for pen-and-ink, pencil, and other media. Supports Built-In and URP.

Price $15.00

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Price history

Last 6 months

USD
Price history for Gamelogic Fx Cross-hatching, 6 months Current $15.00; lowest $15.00; highest $15.00 in this period. $0 $10 $20 Jun Jul Aug Sep Oct Nov Version 4.0.0 released 25 May 2026 v4.0.0 Version 5.0.0 released 16 Jul 2026 v5.0.0 Version 5.1.0 released 20 Jul 2026 Version 6.1.0 released 31 Aug 2026 v6.1.0

Asset preview

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Gamelogic Fx Cross-hatching screenshot 1

Gamelogic Fx Cross-hatching screenshot 1

About this asset

Gamelogic Fx Cross-Hatching is a stylized rendering toolkit for adding expressive, layered cross-hatching effects to your Unity projects.

It provides a family of post-processing effects and supporting shaders that simulate traditional drawing techniques such as engraving, pen-and-ink, and hand-drawn shading — while remaining fully controllable, performant, and pipeline-aware.

From classic brightness-driven hatching to advanced convex-hull palette projection and Mixbox-based pigment blending, the package is designed for both artistic exploration and production-ready stylized rendering.

See online documentation: Documentation.

Features

🧪 Experimental: Supports AI Skills. 🧪

🎨 Post-Processing Cross-Hatching

  • Simple: Brightness-based layered hatching, with CMY mixing
  • ConvexHull Mapping: Custom primary colors with lerp or Mixbox mixing (if installed).
  • Multiple orientation schemes (fixed, uniform, golden, parallel)
  • Hard or soft tonal transitions between hatch layers
  • Hatch and background tone control for balanced shading
  • Base orientation can be constant or controlled with a greyscale texture.

🛠 Editor Tools

  • Dither Pattern Generator: build your own matrices or RGB patterns; export directly as textures.
  • Pattern Texture Generator: create procedural patterns (noise, HSL maps, sine grids, Voronoi, etc.).
  • Gradient Texture Generator: produce ramps, 1D/2D LUTs, and stepped gradients for stylized looks.

🎮 Demo Scenes

Included example scenes for:

  • Built-in Render Pipeline
  • Universal Render Pipeline (URP)

These scenes demonstrate recommended setups and serve as a quick starting point.

What You Can Achieve

  • Pen-and-ink illustration styles with layered directional hatching
  • Pencil-style shading, from light sketching to dense tonal buildup
  • Marker and felt-tip looks, with bold directional strokes and controlled layering
  • Pastel-like textures, combining soft tonal transitions with visible stroke structure
  • Crayon-style rendering, emphasizing texture, direction, and imperfect coverage

❤️ Why This Package?

Gamelogic Fx Cross-Hatching focuses on control, consistency, and correctness.

The effects are built on well-structured shader code, clear mathematical models, and editor workflows designed for iteration — making the package suitable for real production use, stylized games, technical art experiments, and advanced rendering pipelines.

From the publisher's Asset Store listing.

Technical details

Supported Unity Versions

  • Unity 2021.3 and newer

Supported Render Pipelines

  • Built-in Render Pipeline
  • Universal Render Pipeline (URP)

Cross-Hatching Shaders Included

  • Simple hatch
  • Convex hull hatch
  • Mixbox convex hull hatch

Common Shaders Included

  • Add Texture
  • Adjust Gamma
  • Blend Texture
  • Pixelate
  • Quantize
  • Tri-tone Map
  • Min
  • Max
  • Guassian Blur
  • Box Blur
  • Power Mean
  • Convex Hull Map
  • Mixbox Convex Hull Map

Editor Tools Included

  • Dither Pattern Generator
  • Pattern Texture Generator
  • Gradient Texture Generator

Demo Content

  • Scene for Built-in
  • Scene for URP

Source

  • Full C# and shader source included
  • No DLLs

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP
2022.3.62f3 Compatible Compatible Not listed

As listed on the Asset Store.