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Package details
- Latest version
- 6.1.0
- Last updated
- First released
- Unity version
- 2022.3.62 or later
- Package size
- 7.7 MB
- Files
- 613
- Favorites
- 20
- Views in the past week
- 11
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- $7.50 on
Keywords
Gamelogic Fx Cross-hatching
Cross-hatching for Unity. Includes post-processing effects for layered hatching, and pigment-based mixing, and demo scenes. Ideal for pen-and-ink, pencil, and other media. Supports Built-In and URP.
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Last 6 months
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Gamelogic Fx Cross-hatching screenshot 1
About this asset
Gamelogic Fx Cross-Hatching is a stylized rendering toolkit for adding expressive, layered cross-hatching effects to your Unity projects.
It provides a family of post-processing effects and supporting shaders that simulate traditional drawing techniques such as engraving, pen-and-ink, and hand-drawn shading — while remaining fully controllable, performant, and pipeline-aware.
From classic brightness-driven hatching to advanced convex-hull palette projection and Mixbox-based pigment blending, the package is designed for both artistic exploration and production-ready stylized rendering.
See online documentation: Documentation.
Features
🧪 Experimental: Supports AI Skills. 🧪
🎨 Post-Processing Cross-Hatching
- Simple: Brightness-based layered hatching, with CMY mixing
- ConvexHull Mapping: Custom primary colors with lerp or Mixbox mixing (if installed).
- Multiple orientation schemes (fixed, uniform, golden, parallel)
- Hard or soft tonal transitions between hatch layers
- Hatch and background tone control for balanced shading
- Base orientation can be constant or controlled with a greyscale texture.
🛠 Editor Tools
- Dither Pattern Generator: build your own matrices or RGB patterns; export directly as textures.
- Pattern Texture Generator: create procedural patterns (noise, HSL maps, sine grids, Voronoi, etc.).
- Gradient Texture Generator: produce ramps, 1D/2D LUTs, and stepped gradients for stylized looks.
🎮 Demo Scenes
Included example scenes for:
- Built-in Render Pipeline
- Universal Render Pipeline (URP)
These scenes demonstrate recommended setups and serve as a quick starting point.
What You Can Achieve
- Pen-and-ink illustration styles with layered directional hatching
- Pencil-style shading, from light sketching to dense tonal buildup
- Marker and felt-tip looks, with bold directional strokes and controlled layering
- Pastel-like textures, combining soft tonal transitions with visible stroke structure
- Crayon-style rendering, emphasizing texture, direction, and imperfect coverage
❤️ Why This Package?
Gamelogic Fx Cross-Hatching focuses on control, consistency, and correctness.
The effects are built on well-structured shader code, clear mathematical models, and editor workflows designed for iteration — making the package suitable for real production use, stylized games, technical art experiments, and advanced rendering pipelines.
From the publisher's Asset Store listing.
Technical details
Supported Unity Versions
- Unity 2021.3 and newer
Supported Render Pipelines
- Built-in Render Pipeline
- Universal Render Pipeline (URP)
Cross-Hatching Shaders Included
- Simple hatch
- Convex hull hatch
- Mixbox convex hull hatch
Common Shaders Included
- Add Texture
- Adjust Gamma
- Blend Texture
- Pixelate
- Quantize
- Tri-tone Map
- Min
- Max
- Guassian Blur
- Box Blur
- Power Mean
- Convex Hull Map
- Mixbox Convex Hull Map
Editor Tools Included
- Dither Pattern Generator
- Pattern Texture Generator
- Gradient Texture Generator
Demo Content
- Scene for Built-in
- Scene for URP
Source
- Full C# and shader source included
- No DLLs
Compatibility
| Unity version | Built-in | URP | HDRP |
|---|---|---|---|
| 2022.3.62f3 | Compatible | Compatible | Not listed |
As listed on the Asset Store.