The shader includes four carefully tuned gemstone presets:
Amethyst, Almaz (Diamond), Sapphire, and Topaz, each calibrated to match real-world optical properties.
There are 2 options for each gem stone:
- With particle system sparcles
- Without sparcles
Key Features:
- Physically-based refraction & reflection for true gemstone realism
- High-quality sparkles option
- Works with URP, HDRP and BiRP render (Only with Shader Graph)
- Supports HDR lighting and bloom for cinematic results
- Works with real-time lights and environment reflections
- Highly customizable parameters — color, refraction(distortion) index, absorption, brightness, and clarity
- Easy to use, just drag & drop + add your scene cubmap reflection.