View on Asset Store (opens in new tab)
Package details
- Latest version
- 2.0.0.0
- Last updated
- First released
- Unity version
- 6000.2.12 or later
- Package size
- 601 KB
- Files
- 46
- Favorites
- 2
- Views in the past week
- 1
Price tracking
- Last checked
- Tracked since
- Lowest recorded
- $42.00 on
Keywords
Asset Creator
The Asset Creator is a custom editor tool for Unity, designed to centralize and simplify the process of creating and managing game assets such as Stats, Buffs, Attacks, Classes, Characters and Items.
Affiliate link · Purchases support this site
Price history
Last 6 months
USDAsset preview
1 / 2
Asset Creator video 1
About this asset
Multi-Language Support: German, English, Spanish, French, Italian, Portuguese, Russian, Chinese, Japanese, Korean
Note: Some Translations are made with Google-Translator! If anyone issnt correct, please say it.
Asset Creator
The Asset Creator is a custom editor tool for Unity, designed to centralize and simplify the process of creating and managing game assets such as Stats, Buffs, Attacks, Classes, Characters and Items.
> **ATTENTION**
> This asset does not provide any game logic. It only serves as a tool for creating and managing scriptable objects.
> (Logic will come in some Updates)
## Opening the Asset Creator
To start the tool, navigate to `HK Productions/Core Features/Asset Creator` in the Unity editor menu. The window opens in a fixed size and cannot be docked to ensure a consistent user experience.
## User Interface
The window is divided into tree main areas:
- **Navigation Bar**: At the top, there are five tabs (Stats, Buffs, Attacks, Class, Character) to switch between the different asset types.
- **Language Selector**: Here you can change the Language for all Tabs.
- **Content Area**: This area changes dynamically depending on which tab is selected, showing the corresponding tools and lists for the respective asset type.
## Step-by-Step Guide: A Typical Workflow
- **Create Stats**: Start in the **Stats Tab** and define all the basic attributes your game needs (You can use the default Systems and can add additional Stats).
- **Create Buffs**: Switch to the **Buffs Tab** to create effects like "Burn" (damage over time) or "Heal".
- **Create Attacks**: Go to the **Attacks Tab** and create abilities. Assign damage, range, and possibly buffs that can be triggered by the attack.
- **Create Class**: In the **Class Tab**, you now bring everything together. Create a class like "Mage", assign it base statistics (`StatSource`) and the previously created attacks.
- **Create Character**: In the **Character Tab**, create a character like "Gandalf", assign him the "Mage" class, and configure his evolution steps, models, and specific values.
- **Create Item**: Finally, in the **Items Tab**, create a item like "Magic Wand", assign prefab, icon and economy stats, choose rarity and stacksize for inventory and save it.
You need help with my Asset? Join my Discord Server:
https://discord.gg/g8PKZPZ8Vh
From the publisher's Asset Store listing.
Technical details
Create Stats, Buffs, Chain Buffs, Attacks, Class, Character and Items as Ready-to-use Scriptable Objects.
You have an userfriendly Editor UI to create some Assets in few mins
Multi-Language Support: German, English, Spanish, French, Italian, Portuguese, Russian, Chinese, Japanese, Korean
Note: Some Translations are made with Google-Translator! If anyone issnt correct, please say it..
Compatibility
| Unity version | Built-in | URP | HDRP |
|---|---|---|---|
| 6000.2.12f1 | Compatible | Compatible | Compatible |
As listed on the Asset Store.