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Package details
- Latest version
- 1.2
- Last updated
- First released
- Unity version
- 2021.3.45 or later
- Package size
- 71.7 MB
- Files
- 375
- Favorites
- 13
- Views in the past week
- 29
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- Lowest recorded
- $45.00 on
Keywords
ULTRA PINBALL
Ultra Pinball is a complete toolbox for creating pinball games in Unity. Build flippers, bumpers, ramps, logic and scoring systems quickly and easily with ready-to-use components and editor tools.
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Last 6 months
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ULTRA PINBALL screenshot 1
About this asset
Ultra Pinball – Complete Pinball Creation System
Ultra Pinball is a full, production-ready solution for creating high-quality pinball tables directly inside Unity.
Designed for speed, flexibility, and professional workflows, it gives you everything you need to build fully playable pinball games — from editor tools to runtime physics and game logic.
Whether you're prototyping, building a commercial game, or adding a pinball minigame to your project, Ultra Pinball provides a polished, creator-friendly environment that dramatically speeds up development.
🚀 Key Features
🔧 Powerful Editor Tools
- Complete custom Editor Window for managing all pinball components
- One-click creation of flippers, bumpers, slingshots, lanes, tunnels, targets, and switches
- Procedural ramp generator with adjustable shape, curvature, banking, and supports
- Visual editing handles for precise positioning
- Real-time previews for meshes, colliders, and physics behavior
🎮 Full Runtime System
- Authentic pinball physics tweaked for realistic movement and ball behavior
- Flipper logic with timing, power, elasticity, and customizable controls
- Dynamic scoring system
- Tilt & nudge system
- Ball launcher / plunger
- Switches, triggers, drain, multiball-ready structure
- Logic Manager with target groups, conditions, chained events, and custom reactions
🧩 Modular & Extensible
- Every component is isolated and customizable
- Clean C# architecture designed for extension
- Works in any Unity project: Built-in, URP, HDRP
- Includes full source code and editor code
🎨 High-Quality Assets & Prefabs
- Ready-to-use flippers, bumpers, targets, lamps, ramps, and decorative props
- HDRP & URP material variants included
- Starter tables to learn, prototype and build on
⚡ Optimized Workflow
Ultra Pinball is made for real production:
- Fast iteration
- Optimized meshes and colliders
- Smart default settings
- Editor utilities to avoid repetitive work
- Automatic setup for tags, layers, and physics configuration
📚 Documentation & Video Tutorials
Includes complete documentation and a full video tutorial covering:
- Scene setup
- Creating a full playfield
- Editor workflows
- Physics tuning
- Best practices for stable and realistic pinball behavior
💼 Perfect For
- Indie developers
- Game studios
- Prototyping & level design
- Arcade projects
- Pinball games
- Educational and physics-based projects
✔️ Requirements
- Unity 2021.3+ (fully compatible with Unity 6)
- Works with Built-in, URP, and HDRP
📦 What’s Included
- Complete Pinball Editor Window
- 50+ prefabs (flippers, bumpers, targets, ramps, switches, props…)
- Full runtime + editor source code
- HDRP & URP material packs
- Example scenes
- Documentation & tutorial video
Create Your Own Pinball Game – Faster, Easier, Smarter
Ultra Pinball lets you build professional-quality pinball tables with zero friction.
Create, customize, and playtest in minutes — all inside Unity.
From the publisher's Asset Store listing.
Technical details
Technical Details — Key Features
- Complete custom Pinball Editor Window
- One-click creation of flippers, bumpers, slingshots, lanes, targets, switches, and tunnels
- Procedural ramp generator with real-time mesh, collider, and banking preview
- High-precision pinball physics with customizable parameters
- Fully modular runtime architecture (Logic Manager, Game Manager, Score Manager)
- Flipper system with customizable power, elasticity, timing, and input bindings
- Dynamic scoring system with events and UnityEvent support
- Target Groups with conditions (All Down, Any Down, Hit Count, Sequential)
- Ball launcher / plunger with variable power
- Tilt & Nudge system with editable controls and camera reaction
- Optimized continuous colliders for ramps and curved shapes
- URP and HDRP material variants included
- 50+ ready-to-use prefabs (ramps, props, walls, targets, switches)
- Scene auto-setup for Tags, Layers, and Physics defaults
- Clean and extendable C# codebase (runtime + editor)
- Example scenes and step-by-step video tutorial included
- Compatible with Unity 2021.3+, Unity 6, Built-in, URP, and HDRP
Compatibility
| Unity version | Built-in | URP | HDRP |
|---|---|---|---|
| 2022.3.2f1 | Compatible | Compatible | Compatible |
| 2021.3.45f2 | Compatible | Compatible | Compatible |
As listed on the Asset Store.