The Wandering Music Pack View on Asset Store (opens in new tab)

Package details

Latest version
1.0
Last updated
First released
Unity version
6000.3.0 or later
Package size
777.2 MB
Files
38
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4

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The Wandering Music Pack

by OpenSky Studios (opens in new tab)

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The Wandering Pack is a premium collection of ambient orchestral exploration tracks inspired by Elden Ring, Nightreign, and Dark Souls.

Price $29.99

Buy on Asset Store (opens in new tab)

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Price history

Last 6 months

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Price history for The Wandering Music Pack, 6 months Current $29.99; lowest $12.99; highest $29.99 in this period. $0 $25 $50 Jun Jul Aug Sep Oct Nov

Asset preview

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The Wandering Music Pack screenshot 1

The Wandering Music Pack screenshot 1

About this asset

The Wandering is a carefully crafted collection of atmospheric, emotional fantasy music designed for exploration-focused games. Inspired by the quiet beauty and weight of vast worlds, this pack is ideal for RPGs, Soulslike experiences, open-world adventures, and narrative-driven games.

Each composition is built to support long gameplay sessions without becoming distracting, with seamless loop versions included for smooth in-game implementation.

What’s Included

  • 10 original atmospheric compositions
  • 28 seamless loop variations for gameplay use
  • Over 90 minutes of total audio content
  • Calm, mysterious, and melancholic moods
  • Designed for exploration, menus, hubs, and ambient world traversal

Ideal For

  • RPGs & JRPGs
  • Soulslike & dark fantasy games
  • Open-world exploration
  • Indie narrative games
  • Menus, safe zones, and overworld areas

Pack Structure

  • Full-length compositions
  • Loop versions for extended gameplay
  • Clearly labeled files for easy navigation

Feel free to contact us!

[email protected]

From the publisher's Asset Store listing.

Technical details

  • High-Quality WAV Files – Delivered in 44.1kHz / 16-bit WAV for maximum compatibility with Unity.
  • Loop-Ready Tracks – Every track has a LOOP version with clean loop points for seamless in-game playback.
  • Designed for In-Game Mixing – Balanced dynamic range and mastered with ample headroom to sit naturally under SFX and dialogue.
  • Optimized Stereo Imaging – Wide but controlled soundstage for clarity in 3D environments and spatial audio setups.
  • Consistent Tone & Atmosphere – Cohesive dark-fantasy orchestral aesthetic suitable for overworlds, exploration, and ambient zones.
  • Game-Focused Composition – Smooth harmonic movement and non-intrusive arrangements ideal for long-duration listening.

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP
6000.3.0f1 Compatible Compatible Compatible

As listed on the Asset Store.