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Package details
- Latest version
- 1.1.1
- Last updated
- First released
- Unity version
- 2022.3.62 or later
- Package size
- 41.1 MB
- Files
- 267
- Favorites
- 4
- Views in the past week
- 3
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- $19.99 on
Keywords
HiddenKIT Pro
- Price drop
HiddenKIT Pro is an all-in-one toolkit for fast Hidden Object level creation in Unity, featuring one-click setup, scene validation, and designer-friendly tools for rapid iteration.
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HiddenKIT Pro screenshot 1
About this asset
ToolKIT Pro is a lightweight yet powerful toolkit for creating Hidden Object–style games in Unity, designed to drastically reduce setup time and eliminate repetitive manual work.
With smart editor tools, automated object setup, and built-in validation, you can go from an empty scene to a fully playable level in minutes — not hours.
🚀 Faster Level Setup, Less Manual Work
HiddenObjectKIT provides a designer-friendly workflow where most of the heavy lifting happens automatically:
- One-click generation of hidden objects directly in the scene
- Automatic slot assignment and object references
- Guided setup via a clear step-by-step checklist
- Scene validation that detects common issues and attempts to fix them
The result is a clean, consistent level structure that’s easy to iterate on and hard to break.
🧠 Smart Systems Built In
Beyond editor tools, the kit includes everything needed to manage game state reliably:
- Automatic tracking of collectible objects
- Unique ID assignment for all interactable items
- Resources fallbackJSON-based save & load system
Persistent Data Path - Built-in lives system (current / max lives)
- Object visibility and interaction state management
All systems are modular, extendable, and designed to fit into existing projects with minimal friction.
🎨 Designer-Friendly by Default
HiddenObjectKIT is built with designers in mind:
- No complex setup or manual wiring
- Clear editor windows and tooling
- Easy level data generation and updates
- Safe iteration without breaking scenes
Perfect for teams where designers and developers need to move fast together.
📱 Cross-Platform Ready
Designed for fast integration and smooth deployment on:
- PC
- macOS
- Android
- iOS
- WebGL Demo
One codebase, consistent behavior across platforms.
✨ Key Features
- Modular and extendable architecture
- One-click hidden object setup
- Automatic object tracking and slot assignment
- Scene validator with auto-fix support
- Step-by-step setup checklist
- JSON save/load system
- Built-in lives system
- Mobile & desktop compatible
- Clean namespace structure: mantis3de.HiddenObjectKIT
From the publisher's Asset Store listing.
Technical details
Collectible Object Tracking System
Automatically detects and manages all collectible objects in the scene using unique identifiers. This enables precise control over object visibility, state changes, and player interactions without manual registration.
JSON-Based Save / Load System
Includes a complete JSON serialization layer for saving and loading:
- Collectible object states
- Player lives
- Level progress
Data is stored using Unity’s persistent data path, with an automatic Resources fallback for default or missing data.
Editor Integration
Built-in editor tools allow designers to:
- Generate default level data
- Export the current scene configuration to JSON
- Update existing level data without writing code
This significantly reduces setup time and iteration cost.
Visibility & State Management
Each collectible object maintains a persistent visibility state that is:
- Saved automatically
- Restored at runtime
- Applied consistently across sessions
This enables true hidden-object discovery progression.
Lives System
Includes a modular lives component with:
- Configurable maximum and current life values
- Automatic synchronization with saved data
- Easy extension or replacement if needed
Modular Architecture
All systems are structured as independent, extendable modules under the namespace: mantis3de.HiddenObjectKIT
This ensures clean integration, easy customization, and minimal coupling with project-specific code.
Scene Auto-Scanning
At runtime, the framework scans the active scene for all registered collectible objects, ensuring that newly added or modified items are automatically included without additional configuration steps.
Touch & Mouse Compatibility
Input handling works out of the box with:
- Touch input (mobile platforms)
- Mouse input (desktop platforms)
Making the kit suitable for cross-platform search-and-find games.
Editor-Safe Defaults
The system automatically:
- Generates missing folders (e.g., Resources)
- Creates missing data files
- Restores missing fields to safe default values
This prevents common runtime and editor errors during setup and iteration.
Full C# Source Code
Includes complete, clean, and readable C# source code with:
- Clear separation between runtime systems and editor tooling
- No black boxes or locked logic
- Full flexibility for extension or customization
Compatibility
| Unity version | Built-in | URP | HDRP | Custom |
|---|---|---|---|---|
| 2022.3.62f3 | Compatible | Compatible | Compatible | Compatible |
As listed on the Asset Store.