The ARPG Blood Pack is built for games that need blood that actually feels like blood. Not mist, not red smoke — realistic PBR surfaces, wet reflections, and thick volumetric shading that reads like flesh rupturing on impact.
Powered by a single shader and fully compatible with URP / HDRP / Built-in, every effect keeps its identity sharp and readable in motion. Perfect for dark magic builds, vampiric abilities, demonic summons, blood-charged projectiles, curses, aoe ruptures, and anything that shouldn’t exist under normal moral standards.
Inside you’ll find rune-circles carved like open wounds, geysers of scarlet energy, swirling corruption storms, pulsing spheres of coagulated power, ground-stains, impacts, slashes and discharge trails that feel like they were torn out of a dungeon full of bad decisions.
🩸 Key Features 🩸
• Drop it in and start spilling — no fuss;
• One shader controlling the entire set for fast art direction tweaks;
• Works on all Unity render pipelines out of the box;
• Clean organization + showcase scenes for immediate testing;
• Optimized visuals with gritty detail and cinematic brutality;
• Designed for spells, combat VFX, boss entries, rituals & corruption-based effects.