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Package details

Latest version
1.3.1
Last updated
First released
Unity version
6000.3.13 or later
Package size
54 KB
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17
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qs.Texture Grade

by Quadsphere Campus (opens in new tab)

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qs.Texture Grade is a Unity extension for professional, non-destructive color grading on any Texture2D. Features a real-time preview with levels, lift/gamma/gain, HSL, contrast, and curves.

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Price history

Last 6 months

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Price history for qs.Texture Grade, 6 months Current $9.99; lowest $9.99; highest $9.99 in this period. $0 $5 $10 Jun Jul Aug Sep Oct Nov Version 1.3.1 released 21 Jun 2026 v1.3.1

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qs.Texture Grade screenshot 1

qs.Texture Grade screenshot 1

About this asset

Take full control of your texture's appearance directly within the Unity Editor with qs.Texture Grade. 

This extension provides a comprehensive suite of color grading tools that allow artists and developers to fine-tune textures without ever leaving Unity.

Whether you need to tweak the color balance of a single asset or ensure color consistency across your entire project, qs.Texture Grade offers a streamlined, non-destructive workflow that integrates seamlessly into your pipeline.

### Key Features:

* **Non-Destructive Workflow:** Your original textures are always safe. qs.Texture Grade creates a backup of your texture when you start an editing session. You can apply your changes, cancel the session, or revert to the original at any time.

* **Real-time Preview:** See the results of your adjustments instantly. The interactive preview window shows your changes as you make them, allowing for precise control over the final look.

* **Live Histogram:** Analyze the tonal range of your texture with a built-in histogram that updates in real-time. View the combined RGB channels or inspect Red, Green, and Blue channels individually.

* **Levels Control:** Adjust the shadows, mid-tones, and highlights with precision. You can control input/output levels and gamma for Luminosity (all channels) or for R, G, and B channels independently.

* **Professional Color Grading:**

* **Lift, Gamma, Gain:** Use familiar color wheels to adjust the dark, mid, and bright tones of your image.

* **HSL & Contrast:** Fine-tune the Hue, Saturation, and Lightness of your texture, and adjust the overall contrast.

* **Advanced Curve Editor:** Get ultimate control with a full curve editor. Adjust the master curve or manipulate the Red, Green, and Blue channels individually for precise color correction.

* **Seamless Integration:**

* Access the tool from the `Assets` context menu for any `Texture2D` or from the `Tools/qs.TextureGrade` menu.

* Settings are saved in a convenient `.grade.asset` file right next to your texture, making it easy to manage and version control.

**qs.Texture Grade** is the perfect tool for any Unity developer looking to enhance their visuals and streamline their texture workflow.

From the publisher's Asset Store listing.

Technical details

## Technical Details

* Full source code included.

* Non-destructive editing workflow.

* Supports any `Texture2D` asset that Unity can import.

* Works with all rendering pipelines (Built-in, URP, HDRP).

* Processing is done via a custom high-performance shader.

* Settings are stored in custom ScriptableObject assets (`.grade.asset`).

* Requires Unity 2020.3 or newer.

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP
6000.3.13f1 Not listed Compatible Not listed

As listed on the Asset Store.