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Package details
- Latest version
- 1.0
- Last updated
- First released
- Unity version
- 6000.0.64 or later
- Package size
- 165.5 MB
- Files
- 96
- Favorites
- 2
- Views in the past week
- 3
Price tracking
- Last checked
- Tracked since
- Lowest recorded
- $6.00 on
Keywords
Animal pelts volume 4: giraffe, wolf, stag, reindeer, sheep, bull, bison 4k
- Price drop
Eight complex displaced 2k pelts with folds and professional opacity maps ranging from exotic to cold-climate.
Lowest recorded price
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Price history
Last 6 months
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Animal pelts volume 4: giraffe, wolf, stag, reindeer, sheep, bull, bison 4k screenshot 1
About this asset
Short description
Eight complex 2k pelts with folds and professional opacity maps ranging from exotic to cold-climate.
The geometry is carefully adapted so that the edges touch the ground. Displacement can be further increased in the engine
Long description
giraffe, wolf, boar, goat, stag, reindeer. sheep, bull, bison: unique, detailed pelts/skins
Complex 2k pelts with many hours of work put into each of them. What makes them stand out is the realism of the fabric and the complex opacity map with a gradual passage from transparent to opaque. Opacity is manually made. Pelts have material folds, which add to realism.
PBR material and prefabs for both Built-in
AO, Displacement (or Height map), Specular, Diffuse, Normal
This pack features displacement maps connected to increase displacement levels, further from the already displaced mesh geometry.
If you need pelts, these are very realistic, natural, detailed, optimized, original, and constantly updated look no further than here.
Please check my related packages:
Animal Pelts Volume One: https://assetstore.unity.com/packages/slug/310354
Animal Pelts Volume Two: https://assetstore.unity.com/packages/slug/337818
Animal Pelts Volume Three: https://assetstore.unity.com/packages/slug/345486
all products: https://assetstore.unity.com/publishers/109566
From the publisher's Asset Store listing.
Technical details
PBR material and prefabs
AO, Displacement (or Height map), Specular, Diffuse, Normal
The scene contains 8 displaced meshes at 8-20k tris (first row) and 8 flat meshes (second row) - 2-tris image planes; all meshes come with 4k maps.
Number of meshes/prefabs: 24
UV mapped
Minimum polygon count: 2
Maximum polygon count: 25.000
Compatibility
| Unity version | Built-in | URP | HDRP |
|---|---|---|---|
| 6000.0.64f1 | Compatible | Not listed | Not listed |
As listed on the Asset Store.