View on Asset Store (opens in new tab)
Package details
- Latest version
- 2.2.2
- Last updated
- First released
- Unity version
- 2022.3.62 or later
- Package size
- 6.4 MB
- Files
- 127
- Favorites
- 10
- Views in the past week
- 68
Price tracking
- Last checked
- Tracked since
- Lowest recorded
- $11.19 on
Keywords
SpriteForge: 3D to 2D Baker
Bake 3D models into game-ready sprite sheets: 8 directions, every animation, crisp pixel art or HD sprites, normal maps for 2D lights and Animator clips. URP and Built-in.
Affiliate link · Purchases support this site
Price history
Last 6 months
USDAsset preview
1 / 6
SpriteForge: 3D to 2D Baker screenshot 1
About this asset
**SpriteForge turns 3D models into 2D sprite sheets that look hand-made.** Drop in a model, press Fit to Model, pick a look, and bake every direction and animation into sliced, named sprites, ready for your game.
# New in 2.0
- **Crisp pixel art.** Each pixel takes the color of the material that covers most of it, with hard edges. No blurry in-between shades, no grey fringe.
- **Pixel lines** on the silhouette, where parts overlap and where surfaces fold, shaded like a pixel artist would.
- **Auto palette** picked from your model and shared by every frame, or nine retro console palettes with dithering.
- **Light bands, rim light and fill light** with lighting presets.
- **Normal maps for URP 2D lights**, attached to your sprites automatically.
- **Animation clips and an Animator Controller** with direction blend trees.
- **Fit to Model**: one click frames everything and keeps the model's real size (1 unit = 1 metre).
- **Built-in Render Pipeline** support alongside URP. Materials made for the other pipeline bake correctly instead of pink.
- **Even outlines** in any color and thickness, including white sticker outlines for items.
- A redesigned editor with a live preview that plays, spins and compares the 3D render with the finished sprite.
# Perfect for
- Top-down and isometric RPGs with 4, 8 or 16 directions
- Side-scrollers, RTS units, vehicles, props and item icons
- Turning 3D asset packs into a consistent 2D style
- Prototyping with real art in minutes
# Also included
- Tight packing, split sheets for large bakes, color variants (team colors, skins) in one run
- GIF and MP4 export for devlogs and store pages
- Command line and scripting API: create, preview and bake from build servers, scripts or AI coding assistants, with JSON reports and an AGENTS.md guide
- TopDownSpriteController with play-once animations and frame events
- Four sample models in four styles and a playable demo scene
- Full manual (PDF)
From the publisher's Asset Store listing.
Technical details
# Compatibility
- Unity 2022.3 LTS, Unity 6.0 LTS and Unity 6.3, each tested with URP and Built-in
- Universal Render Pipeline (URP 14+) or Built-in Render Pipeline; HDRP is not supported for baking
- 2D Sprite package (offered on install if missing)
# Directions and camera
- 1, 2, 4, 8 or 16 directions; orthographic or perspective camera
- Fit to Model: automatic framing, pivot under the feet, 1 unit = 1 metre
- Pixel Stable camera snapping against shimmer
# Animation
- Animator states, Animator Controllers or Animation Clips
- Frame counts, FPS and loop per animation; presets for characters, vehicles and props
# Pixel art
- Smooth style: supersampling 1x-8x, MSAA, four downscale filters
- Crisp style: dominant-material downscale, hard alpha, stray-pixel cleanup
- Pixel lines on silhouette, overlaps and folds; shaded or fixed color
- Light bands (toon shading)
- Auto palette (2-64 colors, OKLab), Game Boy, NES, SNES, Genesis, CGA, EGA, C64, ZX Spectrum, PICO-8 or a custom palette texture
- Ordered, Floyd-Steinberg and Pattern dithering
- Outer outlines in any color and thickness
# Lighting
- Key, fill and rim lights, ambient, lighting presets
- Shadow-catching floor and waterline clipping
# Output
- Sliced sprite sheets: grid or tight packing, one combined sheet or split per animation/direction
- Normal map secondary textures for URP 2D lights
- DirectionalSpriteData, AnimationClips and an Animator Controller with direction blend trees
- Color variants (team colors, skins) in one bake
- GIF and MP4 export (MP4 on Windows and macOS editors)
# Workflow
- Live preview with play, spin and before/after compare
- Batch tab, scripting API (SpriteForgeBaker) and a command line (create, fit, set, describe, preview, bake) with JSON reports; AGENTS.md for AI coding assistants
- TopDownSpriteController with PlayOnce and frame events
- Four CC0 sample models (KayKit by Kay Lousberg, Quaternius) and a playable demo scene
Compatibility
| Unity version | Built-in | URP | HDRP |
|---|---|---|---|
| 6000.3.25f1 | Compatible | Compatible | Not listed |
| 6000.0.85f1 | Compatible | Compatible | Not listed |
| 2022.3.62f3 | Compatible | Compatible | Not listed |
As listed on the Asset Store.