Joystick Elite - Casual View on Asset Store (opens in new tab)

Package details

Latest version
1.0
Last updated
First released
Unity version
6000.2.13 or later
Package size
2.5 MB
Files
71
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1
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Joystick Elite - Casual

by Swipe Forge (opens in new tab)

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Joystick Elite is a casual joystick pack with unique Bubble, Rubber and Clay effects for fast, polished mobile controls.

Price $14.99

Buy on Asset Store (opens in new tab)

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Price history

Last 6 months

USD
Price history for Joystick Elite - Casual, 6 months Current $14.99; lowest $14.99; highest $14.99 in this period. $0 $10 $20 Jun Jul Aug Sep Oct Nov

Asset preview

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Joystick Elite - Casual screenshot 1

Joystick Elite - Casual screenshot 1

About this asset

Drag a joystick prefab onto your Canvas, hit Play – the controls are ready to use. The pack includes fixed and floating joystick modes, stylized shaders, and a demo scene so you can copy a working setup in minutes.

Drop‑in prefabs: ready‑made joystick prefabs, just drag to the scene and use.
Fixed & Floating modes: fixed position joystick and floating joystick that appears where the player taps.
Stylized shaders: three SwipeForge shaders (Bubble / Clay / Rubber) that work with any sprites or textures you assign.
Easy visual tuning: control effect strength and offset through the JoystickShaderController inspector.
Demo & documentation: demo scene and in‑project docs showing recommended setup and parameters.
Pipeline & packages handled: supports Built‑in / URP / HDRP and automatically sets up required packages (Shader Graph, TextMesh Pro) on import.

From the publisher's Asset Store listing.

Technical details

  • Demo scene: Assets/Joystick Elite/Casual/Demo.unity.
  • Joystick prefabs: Assets/Joystick Elite/Casual/Prefabs/Fixed Joystick.prefab and Floating Joystick.prefab.
  • Scripts: Assets/Joystick Elite/Scripts/Joystick.cs, FloatingJoystick.cs, JoystickShaderController.cs.
  • Textures: located in Assets/Joystick Elite/Casual/Textures and grouped into three types — handle, circle (base), and glow.
  • Circle and glow textures are provided as 512x512 PNG with alpha, handle textures can use any size that fits your UI layout.
  • You can replace any SwipeForge material texture with your own sprites (for handle, circle and glow) to match your game’s style.

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP
6000.2.13f1 Compatible Compatible Compatible

As listed on the Asset Store.