Animation Workbench Pro - Edit, Pose & Preview Animations

Animation Workbench Pro

The all-in-one animation workflow toolkit for Unity - browse, edit, preview, and bring your animations to life without ever leaving the editor.


Keyframe Editing & Live Edit

A full keyframe editor with timeline scrubbing, pose editing, onion skinning, and instant pose mirroring.

Live Edit Mode lets you create, extend, and delete IK chains on the fly with simple hotkeys. Supports generic characters as well as humanoids.


Animation Events: Sound, VFX & Game Feel

Make your clips hit - straight from the timeline:


Audio Events - footsteps, whooshes, impacts. Backed by a full SFX pipeline: audio library, channels, mixer routing, voice limiting, cooldowns, and playback probability.


Spawn Events - instantiate particle effects, props, or world-space UI at the character root, any bone, or a world offset. Lifetime, parenting, rotation, and scale included.


Feel support - trigger MMF_Player feedbacks (screen shake and friends) on spawned prefabs, instantly or delayed. Auto-detected, zero hard dependency. Everything previews live while you scrub: sounds play, particles simulate, and gizmos show exactly what fires where - in the orbit preview and in Pose Edit Mode. Built-in setup diagnostics tell you precisely what's missing instead of failing silently.


Preview & Organize

Browse your entire animation library with high-resolution, animated thumbnails generated through an async, disk-cached pipeline. Preview characters are matched to clips automatically. Filter by character, root motion, and custom rulesets.


Compare & Refine

Multi-Compare ghost mode lets you overlay clips to refine timing and poses against each other. An orbit preview renderer and scene sync keep everything visible exactly how you need it.


Export & Integrate

Export animation clips as FBX models with a built-in retargeting pipeline. Asset Inventory integration and support for external sources keep the tool connected to the rest of your project.


Plus: versioning, audio events, a timeline range limiter, and a built-in community feedback hub.


Full source code included — customize, extend, and integrate the tool into your workflow without limitations.


New here? Try the free Animation Workbench Lite first:

https://assetstore.unity.com/packages/3d/gui/animation-workbench-2-free-edit-organize-preview-animations-383990


LITE VS PRO


Animation Layers

Lite: up to 2 layers per clip (Base counts toward it) — deeper stacks still open and preview correctly

Pro: unlimited, with weight, blend mode, mask, mute/solo and merge


Version History

Lite: the last 2 versions per clip

Pro: unlimited versions, jump back to any earlier state


Audio Events

Lite: 1 audio event per clip

Pro: unlimited


Spawn Events

Lite: 1 spawn event per clip

Pro: unlimited


Custom Rules

Lite: 1 custom rule on top of the built-in defaults

Pro: unlimited, with AND/OR groups


Quick Filter

Lite: not included

Pro: ad-hoc filtering with a live result count, savable as a rule


Editor Themes

Lite: Default Dark

Pro: 6 more — Midnight, Dracula, Nord, Gruvbox, Solarized, High Contrast


Thumbnail Quality

Lite: up to the Balanced preset (128 px / 20 FPS)

Pro: Quality & High Quality, up to 256 px at 25 FPS


External Animation Folders

Lite: 1 folder

Pro: unlimited


Asset Inventory Import

Lite: not included

Pro: import animations & prefabs directly


Custom Styling

Lite: the built-in look

Pro: keyframe colours & shapes, muscle-group palette, timeline tints, custom font styles


Scene & Preview Styling

Lite: tuned defaults

Pro: bone display fine-tuning, orbit grid, lighting, skybox & backgrounds


C# Source Code

Lite: DLLs only

Pro: full source code included


Pose Edit with IK pinning is fully included in both versions.


Check out Prefabulous – Prefab & Level Design Toolkit:

https://assetstore.unity.com/packages/tools/gui/prefabulous-367514


Discord (Contact, Support Queries, Feature Requests):

https://discord.gg/KzUqppKfTH


Any ideas of improvement?

Contact me on Discord: Cornysan#2687