Animation Workbench Pro
The all-in-one animation workflow toolkit for Unity.
A full keyframe editor with timeline scrubbing, pose editing, and onion skinning. Live Edit Mode lets you create, extend, and delete IK chains on the fly with simple hotkeys, and mirror poses instantly — supports generic characters as well as humanoids.
Browse your entire animation library with high-resolution, animated thumbnails generated through an async, disk-cached pipeline.
Filter by character, root motion, and custom rulesets.
Multi-Compare ghost mode lets you overlay clips to refine timing and poses against each other. An orbit preview renderer and scene sync keep everything visible exactly how you need it.
Export animation clips as FBX models with a built-in retargeting pipeline. Asset Inventory integration and support for external sources keep the tool connected to the rest of your project.
Plus: versioning, audio events, a timeline range limiter, and a built-in community feedback hub.
Full source code included — customize, extend, and integrate the tool into your workflow without limitations.
New here? Try the free Animation Workbench Lite first: [coming soon]
Check out Prefabulous – Prefab & Level Design Toolkit:
https://assetstore.unity.com/packages/tools/gui/prefabulous-367514
Discord (Contact, Support Queries, Feature Requests):
Any ideas of improvement?
Contact me on Discord: Cornysan#2687