Hierarchy Pro Lite View on Asset Store (opens in new tab)

Package details

Latest version
1.0
Last updated
First released
Unity version
6000.2.13 or later
Package size
636 KB
Files
50
Views in the past week
6

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Hierarchy Pro Lite

by Phamous (opens in new tab)

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Organize your Unity hierarchy with colors, separators, icons, favorites, search, and bookmarks. Find any object instantly. Zero runtime overhead. Works with all render pipelines.

Price $20.00

Buy on Asset Store (opens in new tab)

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Price history

Last 6 months

USD
Price history for Hierarchy Pro Lite, 6 months Current $20.00; lowest $20.00; highest $20.00 in this period. $0 $10 $20 Jun Jul Aug Sep Oct Nov

About this asset

Hierarchy Pro Lite is an editor productivity tool, not game content. It enhances Unity's Hierarchy window to help

  you organize and navigate scenes faster.

  Is it customizable?

  Yes, fully:

  - Create your own color rules (by name, tag, layer, component)

  - Define custom icon mappings

  - Choose from 4 separator styles

  - 3 view modes (Default, Professional, Minimal)

  - Save/load presets for different workflows

  - Per-object overrides via HierarchyLabel component

  - Import/export settings as JSON for team sharing

  Genre/project suitability:

  Works with any project type:

  - 2D or 3D games

  - VR/AR applications

  - Architectural visualization

  - Simulations

  - Mobile, console, or PC

  - Any render pipeline (Built-in, URP, HDRP)

  Who benefits most:

  - Projects with 100+ scene objects

  - Teams needing consistent organization

  - Developers managing multiple scenes

  - Anyone tired of scrolling through cluttered hierarchies

  What it's NOT:

  - Not a runtime asset (no scripts in builds)

  - Not art, audio, or game content

  - Not tied to any specific genre or template

  Bottom line: If you use Unity's Hierarchy window, this tool makes it better—regardless of what you're building.

From the publisher's Asset Store listing.

Technical details

● Key Features

  Visual Organization

  - Color-coded row backgrounds with automatic rules

  - 4 separator styles (Classic, Bubble, Underline, Left-Aligned)

  - Component icons with click-to-edit

  - Tree lines in Professional view mode

  - Prefab status indicators (overrides, variants, missing)

  - Zebra striping (alternating row colors)

  - Depth-based coloring (Rainbow, Gradient, Monochrome)

  Productivity Tools

  - Favorites system with persistent stars (F5)

  - Bookmarks with hotkeys (Ctrl+1-9)

  - Advanced search by name, tag, layer, component

  - Selection history navigation (Alt+Left/Right)

  - Batch rename with patterns ({name}, {index}, {parent})

  - Object statistics (vertex/triangle counts)

  - Save/load view presets

  Quick Access

  - Alt+Click instant style popup

  - Visibility toggle (eye icon)

  - Lock toggle (padlock icon)

  - Child count, tag, and layer badges

  Configuration

  - Project Settings integration

  - JSON import/export for teams

  - Per-object control via HierarchyLabel component

  - 3 view modes (Default, Professional, Minimal)

  Performance

  - Tested with 5000+ objects

  - 0ms hierarchy repaint

  - Editor-only (zero runtime overhead)

  - All render pipelines supported

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP Custom
6000.2.13f1 Compatible Compatible Compatible Compatible

 Hierarchy Pro Lite is 100% render pipeline agnostic because

  1. Editor-Only Code - All scripts are in Editor folders, meaning zero runtime overhead and no interference with

  rendering

  2. No Shaders - Uses only Unity's built-in EditorGUI/GUI drawing methods

  3. No Materials 

  4. No Runtime Components - The HierarchyLabel component stores data only; it doesn't render anything

As listed on the Asset Store.