Bring true survival-horror intensity into your project with a total set of 53 high-quality zombie finisher animations, featuring both Attack (ACT) and Player Reaction (REACT) pairs.
Perfect for any project that needs brutal zombie takedowns, struggle systems, ambush attacks, and organic gameplay encounters.
✔ Fully compatible with the UE5 Mannequin
✔ ACT + REACT animations for every attack
✔ Designed for real gameplay, AI behavior, and cinematic cutscenes
✔ Animated 100% in Autodesk Maya with clean Root Motion
🎥 Watch Animations Here: YouTube link
📧 Email: raisecreation14@gmail.com
Complete Animation List & System Breakdown
1. Front Attacks (Stand / Jump / Fall)
Brutal close-range grabs, pounces, and takedowns from the front.
AS_ZF_Front_Stand
Front Jump Attacks
Jump Tear-Up Variant
Front Fall Attacks
🟣 2. Front Struggle System (Full ACT + REACT Tree)
Perfect for QTE events or dramatic survival gameplay.
Start Phase
Full Struggle Loop
End Phase
Escape/Breakout
🟣 3. Back Attack System (Grabs & Variants)
Essential for stealth or ambush zombie attacks.
🟣 4. Back Struggle System (Complete Full Chain)
Matches the Front Struggle system one-to-one.
Start Phase
Idle Loop
Full Struggle Loop
End Phase
Breakout / Escape
🟣 5. Ground & Lying Attacks (Downed Player Finishers)
Realistic crawling and downed-survivor assaults.
Leg-based Ambushes:
🟣 6. Upside-Down Zombie Attacks (Hanging / Ceiling Ambushes)
Perfect for cinematic ceiling grab sequences.
Variants:
🟣 7. General
✨ Key Features
✔ 53 Total Animations (ACT + REACT pairs)
✔ Gameplay-ready, cinematic timing
✔ Clean root motion
✔ Based on real AAA survival horror movement
✔ Zombie-to-player interaction synced perfectly
✔ Ideal for zombies, monsters, mutants, infected, or horror