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Package details
- Latest version
- 1.0
- Last updated
- First released
- Unity version
- 2022.3.62 or later
- Package size
- 270.8 MB
- Files
- 533
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- 2
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- 5
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Fansty Monster 14 (Animations + VFX) – PixeliusVita
A game-ready 3D monster model with 11 animations and 90 textures, modular URP VFX shader. Fully optimized for low-device mobile with 2 level optimized and PC indie game, prototype projects.
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Fansty Monster 14 (Animations + VFX) – PixeliusVita video 1
About this asset
⚔️ Upgrade to the Complete 30 Creature Combat Foundation
• 30 monsters (Minion / Elite / Boss roles)
• +6 bonus variants
• Mobile optimized • Modular • Reusable
NEW CONTENT ARE COMING!!!
This package provides a fully game-ready stylized 3D monster designed for RPG, fantasy, and action games.
It includes a detailed model with 11+ handcrafted animations, optimized textures, and a lightweight URP-compatible VFX shader that supports dissolve, rim light, bloom, and UV distortion, UV scroll.
The included Custom Time Driver script allows for synchronized per-instance dissolve timing, ideal for “spawn” or “death” effects.
All assets are optimized for both low-device mobile with 2 level optimized and PC indie game, prototype projects, easy to customize, and ready for production use.
Monster 14 – Game Ready (Rigged, Animated, No Facial Rig)
Polygon Count: 5,741 verts / 7,628 tris
Rigging: 81 bones, 1 skinned mesh
Animations: 11 unique (Idle, Walk, Run, Die, Attack 01–04, Shoot, GetHit, Stunned)
Textures: 90 maps
Texture Size: up to 2048x2048 (mobile-friendly, cel-shader compatible)
Pipeline: URP supported
All Animation
- Monster 14 (Rigged, Animated) | NO FACIAL
- 11 Animation In-Place:
Die
Idle
Walk
Run
Attack 01
Attack 02
Attack 03
Attack 04
Shoot
GetHit
Stunned
- 11 Animation Root Motion:
Die
Idle
Walk
Run
Attack 01
Attack 02
Attack 03
Attack 04
Shoot
GetHit
Stunned
- 15 Texture Different Type.
- Cel-Shader Mobile Friendly for Monster.
- Optimized stylized textures and materials.
- URP-compatible Unlit VFX shader with dissolve, rim light, bloom, UV warp.
- Custom Time Driver script for per-instance dissolve timing.
- 5 color VFX sets (Blue, Cyan, Green, Red, Yellow).
- 2 intensity variants (Lowest, Medium) for each color.
- Lightweight setup suitable for low device-mobile and PC, prototype project.
- Includes clean prefab organization and naming convention.
- Fully editable and extendable for your own projects.
Please leave a review, like, rate, comment to help me have more motivation to make more new assets.
From the publisher's Asset Store listing.
Technical details
Monster 14 – Game Ready (Rigged, Animated, No Facial Rig)
Polygon Count: 5,741 verts / 7,628 tris
Rigging: 81 bones, 1 skinned mesh
Animations: 11 unique (Idle, Walk, Run, Die, Attack 01–04, Shoot, GetHit, Stunned)
Textures: 90 maps
Texture Size: up to 2048x2048 (mobile-friendly, cel-shader compatible)
Pipeline: URP supported
Compatibility
| Unity version | Built-in | URP | HDRP |
|---|---|---|---|
| 2022.3.62f1 | Not listed | Compatible | Not listed |
As listed on the Asset Store.