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Package details
- Latest version
- 1.0.0
- Last updated
- First released
- Unity version
- 6000.0.47 or later
- Package size
- 394 KB
- Files
- 51
- Views in the past week
- 4
Price tracking
- Last checked
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- Lowest recorded
- $5.00 on
Keywords
Mobile Barbaric Shieldwall
A fully animated barbarian siege mantlet for 2D games. Includes movement, impact damage, skirmish damage, destruction, torch-throwing arms, and projectile animations. Pixel art 124×124, 50+ frames.
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Price history
Last 6 months
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Mobile Barbaric Shieldwall screenshot 1
About this asset
Mobile Barbaric Shieldwall
A fully animated mobile mantlet inspired by Germanic tribal warfare.
Perfect for strategy games, RPGs, tower defense, and any medieval or tribal-themed project.
This pack includes more than 50 frames of high-quality pixel art animations, with multiple battle damage states, destruction, throwing arms, and a flaming torch projectile.
Ideal for games that require dynamic siege mechanics, destructible units, or tactical cover systems.
Included Animations (124×124 px)
Core Animations:
- Walk — Normal (4 frames)
- Idle — Normal (2 frames)
- Collapse / Destruction (6 frames)
Skirmisher Damage Variants:
- Walk — Low Skirmish Damage (4)
- Idle — Low Skirmish Damage (2)
- Walk — Medium Skirmish Damage (4)
- Idle — Medium Skirmish Damage (2)
- Walk — High Skirmish Damage (4)
- Idle — High Skirmish Damage (2)
Impact Damage Variants:
- Walk — Low Impact Damage (4)
- Idle — Low Impact Damage (2)
- Walk — High Impact Damage (4)
- Idle — High Impact Damage (2)
Projectile System (24×24 px)
Throwing Arms (modular):
- Barbarian Arm Throwing Torch — Variant A (3 frames)
- Barbarian Arm Throwing Torch — Variant B (3 frames)
Projectile:
- Flaming Resin Torch — 8-frame spinning arc
Use these to simulate torch attacks, flaming barrages or siege abilities.
Perfect For
- RTS games
- Medieval or tribal strategy
- Tower defense
- Action RPGs
- Siege gameplay
- Cutscenes & scripted events
- Historical-fantasy worlds
- Any 2D top-down pixel art project
From the publisher's Asset Store listing.
Technical details
- Pixel Art
- 124×124 (mantlet) / 24×24 (projectiles)
- PNG format, transparent background
- Designed for Unity (Sprite Mode: Multiple)
- Perfect with “Point (no filtering)”
- Works with any engine (Godot, GameMaker, RPGMaker, etc.)
Compatibility
| Unity version | Built-in | URP | HDRP |
|---|---|---|---|
| 6000.0.47f1 | Compatible | Not listed | Not listed |
As listed on the Asset Store.